Originally posted by: PaulNEPats
The only problem with this game is the grind once you hit ~level 23+. Quests give shit XP, and you have to count on popping often to make XP at a decent pace.
Originally posted by: novasatori
Originally posted by: PaulNEPats
The only problem with this game is the grind once you hit ~level 23+. Quests give shit XP, and you have to count on popping often to make XP at a decent pace.
QFT
I dunno that I can stomach to continue playing. I'm still only 27, can't bare to login.
Will I ever reach T4? Who knows...
Originally posted by: Mem
Another CTD, also I sent feedback about treasure loot time, 3 times now I missed out on 3rd place loot due to death and running back is not always enough time,healer was dead too.
Originally posted by: Canai
Originally posted by: Mem
Another CTD, also I sent feedback about treasure loot time, 3 times now I missed out on 3rd place loot due to death and running back is not always enough time,healer was dead too.
Don't you love paying for a beta test?
It now seems that scenarios and RVR are 90%+ Destruction wins. Last night I took part in three (3) keep raids in three different areas, with 24-man war parties of Order and no destruction defenses to start with. We had cannons, ram, multiple healers, everything. Yet each time we got wiped over and over by massive numbers of destruc, mostly Goons, that magically appeared after we had gained entry to the keep. Not only are destruc chars overpowered, there are just *more* of them everywhere.
Originally posted by: tsolin01
Originally posted by: Canai
Originally posted by: Mem
Another CTD, also I sent feedback about treasure loot time, 3 times now I missed out on 3rd place loot due to death and running back is not always enough time,healer was dead too.
Don't you love paying for a beta test?
It now seems that scenarios and RVR are 90%+ Destruction wins. Last night I took part in three (3) keep raids in three different areas, with 24-man war parties of Order and no destruction defenses to start with. We had cannons, ram, multiple healers, everything. Yet each time we got wiped over and over by massive numbers of destruc, mostly Goons, that magically appeared after we had gained entry to the keep. Not only are destruc chars overpowered, there are just *more* of them everywhere.
Big difference on my server. Order's been owning in Tier 3 in scenarios and world RvR. Destruction is definitely not overpowered, have you seen the screenshots of 150k+ dmg from bright wizards in a single scenario? I've been chain rooted by like 3 bright wizards as they burn everyone around me to the ground and as I'm getting pummeled by a seemingly unkillable Ironbreaker... Dont' get me started on warrior priests...
You get a balanced 6v6 group of tanks, healers, dd being controlled by same skill level people and I guarantee it'll be a toss up on who wins. i guess for some reason the destro side on my server isn't the brightest of the bunch...
Originally posted by: Malladine
mem how's your damage output on the IB? Do you have another class to compare it with?
Originally posted by: ggnl
Originally posted by: tsolin01
Originally posted by: Canai
Originally posted by: Mem
Another CTD, also I sent feedback about treasure loot time, 3 times now I missed out on 3rd place loot due to death and running back is not always enough time,healer was dead too.
Don't you love paying for a beta test?
It now seems that scenarios and RVR are 90%+ Destruction wins. Last night I took part in three (3) keep raids in three different areas, with 24-man war parties of Order and no destruction defenses to start with. We had cannons, ram, multiple healers, everything. Yet each time we got wiped over and over by massive numbers of destruc, mostly Goons, that magically appeared after we had gained entry to the keep. Not only are destruc chars overpowered, there are just *more* of them everywhere.
Big difference on my server. Order's been owning in Tier 3 in scenarios and world RvR. Destruction is definitely not overpowered, have you seen the screenshots of 150k+ dmg from bright wizards in a single scenario? I've been chain rooted by like 3 bright wizards as they burn everyone around me to the ground and as I'm getting pummeled by a seemingly unkillable Ironbreaker... Dont' get me started on warrior priests...
You get a balanced 6v6 group of tanks, healers, dd being controlled by same skill level people and I guarantee it'll be a toss up on who wins. i guess for some reason the destro side on my server isn't the brightest of the bunch...
Well Goon Squad (as in the SA Goons) rolled destruction on our server. I think they have 500+ members at this point, and they're pretty active in RvR. So any time order gets an organized keep seige going, it tends to get crushed pretty quickly by massive zergs of destro players.
I'm not worried though. Adversity makes better players.
Originally posted by: tsolin01
Originally posted by: Canai
Originally posted by: Mem
Another CTD, also I sent feedback about treasure loot time, 3 times now I missed out on 3rd place loot due to death and running back is not always enough time,healer was dead too.
Don't you love paying for a beta test?
It now seems that scenarios and RVR are 90%+ Destruction wins. Last night I took part in three (3) keep raids in three different areas, with 24-man war parties of Order and no destruction defenses to start with. We had cannons, ram, multiple healers, everything. Yet each time we got wiped over and over by massive numbers of destruc, mostly Goons, that magically appeared after we had gained entry to the keep. Not only are destruc chars overpowered, there are just *more* of them everywhere.
Big difference on my server. Order's been owning in Tier 3 in scenarios and world RvR. Destruction is definitely not overpowered, have you seen the screenshots of 150k+ dmg from bright wizards in a single scenario? I've been chain rooted by like 3 bright wizards as they burn everyone around me to the ground and as I'm getting pummeled by a seemingly unkillable Ironbreaker... Dont' get me started on warrior priests...
You get a balanced 6v6 group of tanks, healers, dd being controlled by same skill level people and I guarantee it'll be a toss up on who wins. i guess for some reason the destro side on my server isn't the brightest of the bunch...
Originally posted by: Mem
Originally posted by: tsolin01
Big difference on my server. Order's been owning in Tier 3 in scenarios and world RvR. Destruction is definitely not overpowered, have you seen the screenshots of 150k+ dmg from bright wizards in a single scenario? I've been chain rooted by like 3 bright wizards as they burn everyone around me to the ground and as I'm getting pummeled by a seemingly unkillable Ironbreaker... Dont' get me started on warrior priests...
Depends on the Destruction group if they are smart they normal put 3 to 4 guys on my IB, 1 on 1 is stupid move unless its PvP and they are at least 2+ levels higher.
Originally posted by: Mem
Depends on the Destruction group if they are smart they normal put 3 to 4 guys on my IB, 1 on 1 is stupid move unless its PvP and they are at least 2+ levels higher.
Healers are my main problem on Order side as IB,a lot forget to heal tanks .RvR scenerios's is also another nightmare on troll crossing,80% of my team run around on their own like headless chickens,example being today the Destruction side kept together and had the pacifier 95% of time,most of my order side were just doing their own thing and dying often.
I agree mounts should be banned in Scenerio's,especially since you only get them at 20 and if your side is below that level then its not fair.
Originally posted by: Malladine
I'm a Warrior Priest and haven't found a class I can't beat 1v1 unless they're 2 or 3+ levels higher. Probably a DoK would give me a run though
In scenarios I heal as much as I damage, which is how I've gathered Mythic designed the Warrior Priests. Makes for a much more enjoyable experience than the healbot format.
And yeah I usually heal the tanks, since it's pretty much the best gain/action pt ratio. Besides tanks the DPS classes get any extra heals I can spare. I've gone Path of Grace myself to afford both improved melee and buff/debuffs.
Originally posted by: Malladine
Originally posted by: Mem
Originally posted by: tsolin01
Big difference on my server. Order's been owning in Tier 3 in scenarios and world RvR. Destruction is definitely not overpowered, have you seen the screenshots of 150k+ dmg from bright wizards in a single scenario? I've been chain rooted by like 3 bright wizards as they burn everyone around me to the ground and as I'm getting pummeled by a seemingly unkillable Ironbreaker... Dont' get me started on warrior priests...
Depends on the Destruction group if they are smart they normal put 3 to 4 guys on my IB, 1 on 1 is stupid move unless its PvP and they are at least 2+ levels higher.
I'm a Warrior Priest and haven't found a class I can't beat 1v1 unless they're 2 or 3+ levels higher. Probably a DoK would give me a run though
In scenarios I heal as much as I damage, which is how I've gathered Mythic designed the Warrior Priests. Makes for a much more enjoyable experience than the healbot format.
And yeah I usually heal the tanks, since it's pretty much the best gain/action pt ratio. Besides tanks the DPS classes get any extra heals I can spare. I've gone Path of Grace myself to afford both improved melee and buff/debuffs.