WAR - what is your impression?

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JasonCoder

Golden Member
Feb 23, 2005
1,893
1
81
Originally posted by: KaOTiK
Originally posted by: JasonCoder
Just me or does this just look like an updated WoW engine? Look is very simliar, just updated a bit. Is everyone just in a mad dash to imitate WoW the most in the hopes of being the first WoW killer?

So now we start the inevitable MMO cycle...

- pay $50+ to wait in line at server logon.... two days after purchase when the patcher completes
- enjoy first :30 and then grind mindlessly to later levels in the futile hope that it "gets better at later levels" (DAoC anyone?)
- get to later levels to find end game content totally missing
- endure numerous swings of nerf bat to balance out classes (your sorc sounds like early day EQ1 Wizard - pretty dominating)
- start hyping the next MMO

It is kinda hard for most MMO's to come out now and not borrow things from WoW. WoW did do a lot of things right. But in all fairness WAR is aiming for end game RvR and that is what the entire game is balanced around, even the PvE/mobs are balanced around RvR.

As for your points. The first one can be valid, but there are two types of cues in WAR, server full queue and realm full queue . The Realm full queue is just for your side (Order or Dest), they have it to keep the populations balanced in game so things aren't lopsided. It sucks getting the queue but I prefer this method myself.

You don't have to do any PvE to level in the game. You can solely do sceanrio's and their quests and just normal RvR and level, infact it is actually quicker if you have near instant scenario queue times. I am in Tier 3 myself and a few of my guild mates that are higher lvl and know the highest lvl on our server (who is 31 I believe now) haven't had any problems as for as content goes thus far.

I play a Sorc, and why they can destroy people, Mythic took the term "glass cannon" to heart. I die so unbelievably easy and with the backlash of my spells, I do as much if not more damage to myself then my enemies do to me. We are a hell of a force to deal with though if we have a dedicated healer. Balance overall in the game is amazingly well done. A few things need to be adjusted upwards to meet other standards but this game is more balanced out of the gate then any other MMO I have ever played (been from most of them since EQ1).

There is always hype for the next MMO. But I can say in full confidence WAR is going to be around for a long time and be right up there as among the best.

Good response. Have to say this one might get my $$. Do you think the late axing of a few cities will affect much?
 

Baked

Lifer
Dec 28, 2004
36,052
17
81
BTW, I'm on phoenix throne (RP core), one of the high population servers and I've had no problem logging in last night and tonight. Maybe 'cause I play when everybody's sleeping?

No wait, they're cloning 5 of the high population servers and phoenix throne is one of them.

We will be cloning 5 servers in order to improve player experiencing on servers with high populations.

The five selected servers will be brought down for maintenance and a copy will be made of the current existing data, including characters, items, guilds, the auction house, and more. These copies will be loaded onto brand new servers.

Once the copies are made the two servers are entirely separate, if you choose to play on the new server any achievements earned there will not carry over to the previous server and vice versa. You will always be able to return to your character on either server at any time.

Below are the servers being cloned and the names of the new ones they are being copied to, these servers will maintain the same ruleset as their parent:

Phoenix Throne (RP) => White Tower (RP)

Skull Throne (Core) => Tower of Doom (Core)

Volkmar (Core) => Magnus (Core)

Badlands (Core) => Mordheim (Core)

Dark Crag (RvR) => Eerie Downs (RvR)

The cloning process will require several hours of downtime, Phoenix Throne will be cloned first, our anticipated downtime is approximately 7AM EDT this morning. We will then begin cloning the other servers once Phoenix Throne and White tower have been brought back online.
A new herald post will be created for both of these maintenance windows. Thank you and as always watch the Herald for important news and information!
 

TallBill

Lifer
Apr 29, 2001
46,017
62
91
Well I logged about 9 hours in my first day. Way to fucking much, but its addicting for sure.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
Originally posted by: JasonCoder
Originally posted by: KaOTiK
Originally posted by: JasonCoder
Just me or does this just look like an updated WoW engine? Look is very simliar, just updated a bit. Is everyone just in a mad dash to imitate WoW the most in the hopes of being the first WoW killer?

So now we start the inevitable MMO cycle...

- pay $50+ to wait in line at server logon.... two days after purchase when the patcher completes
- enjoy first :30 and then grind mindlessly to later levels in the futile hope that it "gets better at later levels" (DAoC anyone?)
- get to later levels to find end game content totally missing
- endure numerous swings of nerf bat to balance out classes (your sorc sounds like early day EQ1 Wizard - pretty dominating)
- start hyping the next MMO

It is kinda hard for most MMO's to come out now and not borrow things from WoW. WoW did do a lot of things right. But in all fairness WAR is aiming for end game RvR and that is what the entire game is balanced around, even the PvE/mobs are balanced around RvR.

As for your points. The first one can be valid, but there are two types of cues in WAR, server full queue and realm full queue . The Realm full queue is just for your side (Order or Dest), they have it to keep the populations balanced in game so things aren't lopsided. It sucks getting the queue but I prefer this method myself.

You don't have to do any PvE to level in the game. You can solely do sceanrio's and their quests and just normal RvR and level, infact it is actually quicker if you have near instant scenario queue times. I am in Tier 3 myself and a few of my guild mates that are higher lvl and know the highest lvl on our server (who is 31 I believe now) haven't had any problems as for as content goes thus far.

I play a Sorc, and why they can destroy people, Mythic took the term "glass cannon" to heart. I die so unbelievably easy and with the backlash of my spells, I do as much if not more damage to myself then my enemies do to me. We are a hell of a force to deal with though if we have a dedicated healer. Balance overall in the game is amazingly well done. A few things need to be adjusted upwards to meet other standards but this game is more balanced out of the gate then any other MMO I have ever played (been from most of them since EQ1).

There is always hype for the next MMO. But I can say in full confidence WAR is going to be around for a long time and be right up there as among the best.

Good response. Have to say this one might get my $$. Do you think the late axing of a few cities will affect much?

I don't think it is effecting anything much at all. When you see the sheer size of these cities and some of what you can do, you can totally understand their reasoning. Just to compare to WoW, the arena in the envitable(sp?) city (Chaos' city, Dest city) is as large as Darnassus I would say. The arena has a dungeon built into it as well as some huge mobs and to fight and mobs fighting each other that you can jump down and start fighting.

The Envitable City isn't your normal MMO city either, you can die in it from mobs in some areas. There are quests to kill inside the city itself. There items randomly placed around that when you open them spawn mobs, from low lvl easy crap to a high lvl creature that runs around owning for a short time.

So because Mythic isn't trying to make your normal run of the mill MMO city, I am glad they held back on the others till they are ready cause they are freaking cool and huge.

If you really want to get to the city too and you are say a Dark Elf, you can travel to your Tier 1's first warcamp (about 7-8mins away) and fly to it. Though the only real things that the city has that you really need is the AH/Bank and if you are high enough (lvl 20), the mount vendor.

I am loving the RvR, we sieged and took over 2 keeps today. Really looking forward to this weekend when more people should be hitting the 20+ area and more have a handle on how things work.
 

Fingolfin269

Lifer
Feb 28, 2003
17,948
31
91
Originally posted by: HeroOfPellinor
Originally posted by: videogames101
My impression

WAR = WoW

Stands to reason since WoW = DAOC.

So, if WAR = WOW and WOW = DAOC and YOU = MMO LOVER (which is why you hate WOW), then what MMO do you actually like?
 

drebo

Diamond Member
Feb 24, 2006
7,034
1
81
Originally posted by: JasonCoder
Originally posted by: KaOTiK
Originally posted by: JasonCoder
Just me or does this just look like an updated WoW engine? Look is very simliar, just updated a bit. Is everyone just in a mad dash to imitate WoW the most in the hopes of being the first WoW killer?

So now we start the inevitable MMO cycle...

- pay $50+ to wait in line at server logon.... two days after purchase when the patcher completes
- enjoy first :30 and then grind mindlessly to later levels in the futile hope that it "gets better at later levels" (DAoC anyone?)
- get to later levels to find end game content totally missing
- endure numerous swings of nerf bat to balance out classes (your sorc sounds like early day EQ1 Wizard - pretty dominating)
- start hyping the next MMO

It is kinda hard for most MMO's to come out now and not borrow things from WoW. WoW did do a lot of things right. But in all fairness WAR is aiming for end game RvR and that is what the entire game is balanced around, even the PvE/mobs are balanced around RvR.

As for your points. The first one can be valid, but there are two types of cues in WAR, server full queue and realm full queue . The Realm full queue is just for your side (Order or Dest), they have it to keep the populations balanced in game so things aren't lopsided. It sucks getting the queue but I prefer this method myself.

You don't have to do any PvE to level in the game. You can solely do sceanrio's and their quests and just normal RvR and level, infact it is actually quicker if you have near instant scenario queue times. I am in Tier 3 myself and a few of my guild mates that are higher lvl and know the highest lvl on our server (who is 31 I believe now) haven't had any problems as for as content goes thus far.

I play a Sorc, and why they can destroy people, Mythic took the term "glass cannon" to heart. I die so unbelievably easy and with the backlash of my spells, I do as much if not more damage to myself then my enemies do to me. We are a hell of a force to deal with though if we have a dedicated healer. Balance overall in the game is amazingly well done. A few things need to be adjusted upwards to meet other standards but this game is more balanced out of the gate then any other MMO I have ever played (been from most of them since EQ1).

There is always hype for the next MMO. But I can say in full confidence WAR is going to be around for a long time and be right up there as among the best.

Good response. Have to say this one might get my $$. Do you think the late axing of a few cities will affect much?

At 8:30pm PST last night, there was a 115 queue. It only took about 10 minutes to get through, so that wasn't too bad. I'm not opposed to queues, and I will continue to play on PT.

Although, at the Ch. 3 PQ there were some level 43 Champion mobs running around 1-shotting everyone. It was kind of annoying. I have a feeling someone was purposely exploiting a bug to get them to spawn, as they had the same name as one of the toons around.
 

Magusigne

Golden Member
Nov 21, 2007
1,550
0
76
I love WAR

WOW is over for me.

Not because WAR is so much better its just that everything feels NEW and Fresh

I love the races..and they have an INFINITE amount of races/items/BG's to pull from lore.

So far everything feels great...Scenario's are awesome.

PvE questing is a "little" weak but PQ's make up for this.

Tank classes seem a little overpowered to me.

It's definately going to flourish.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
So how do I add a payment to my headstart acct? says inactive but going to billing (accounts.eamythic.com) and adding my card doesnt go through...i dont even see a choice for payment plan...
 

drebo

Diamond Member
Feb 24, 2006
7,034
1
81
Originally posted by: Malladine
So how do I add a payment to my headstart acct? says inactive but going to billing (accounts.eamythic.com) and adding my card doesnt go through...i dont even see a choice for payment plan...

Did you apply the account code from your game box? You need to do that before you can start paying. It also gives you 30 days free.
 

TallBill

Lifer
Apr 29, 2001
46,017
62
91
It'll be a little bit before I'm totally decided. The open realm fighting is fun, the instanced PVP is fun, the public quests can be fun. I've received good gear from quests, pub quests, pvp, and the vendor which is cool. I'm just not so sure about my character the marauder. I only use one of the 3 stances.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: TallBill
It'll be a little bit before I'm totally decided. The open realm fighting is fun, the instanced PVP is fun, the public quests can be fun. I've received good gear from quests, pub quests, pvp, and the vendor which is cool. I'm just not so sure about my character the marauder. I only use one of the 3 stances.

Youll find them more useful at higher levels.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: Acanthus
Originally posted by: TallBill
It'll be a little bit before I'm totally decided. The open realm fighting is fun, the instanced PVP is fun, the public quests can be fun. I've received good gear from quests, pub quests, pvp, and the vendor which is cool. I'm just not so sure about my character the marauder. I only use one of the 3 stances.

Youll find them more useful at higher levels.

Probably since some classes are underpowered at lower levels but make up for it at higher levels.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: drebo
Originally posted by: Malladine
So how do I add a payment to my headstart acct? says inactive but going to billing (accounts.eamythic.com) and adding my card doesnt go through...i dont even see a choice for payment plan...

Did you apply the account code from your game box? You need to do that before you can start paying. It also gives you 30 days free.

Hmm no, but will I keep the character I created under the headstart code?
 

VashHT

Diamond Member
Feb 1, 2007
3,268
1,276
136
Originally posted by: videogames101
Originally posted by: VashHT
Originally posted by: Maleficus
So, VashHT, is the dominant strategy still 1-2-3-4?

LoL Mal, you sound like you would get your ass handed to you in a MMORPG. First off, players who just spam skills over and over are NOT good players. A lot of skills need to be used in a certain context, good players will realize this and use the right skills at the right time. Bad players sit there and rap on the same skills hoping it will magically work even if it isn't. Apparently this is what you think is a good strategy. There are NOT 3 or 4 skills you spam over and over, you will get destroyed. Seriously you're arguing with absolutely no clue what it takes to play pvp, you're just making baseless assumptions and taking them as fact.

haha, no matter how many skills your spamming, it still doesn't take skill, try getting on cs:s sometime, we'll see how fast you are.

I don't know why you assume I don't play FPS's, I used to play a ton of CSS, DC, quake 3 arena, UT. I play and still play FPS's a lot, and I am really good at them as well. That doesn't change my stance on this though, in WAR you can't just spam one or 2 skills and hope to do good. Anyway I'm done taking this off-topic, if you think I just play MMORPG's because I suck at FPS's then you're totally wrong, I play because I have fun with it.
 

VashHT

Diamond Member
Feb 1, 2007
3,268
1,276
136
Originally posted by: Malladine
Originally posted by: drebo
Originally posted by: Malladine
So how do I add a payment to my headstart acct? says inactive but going to billing (accounts.eamythic.com) and adding my card doesnt go through...i dont even see a choice for payment plan...

Did you apply the account code from your game box? You need to do that before you can start paying. It also gives you 30 days free.

Hmm no, but will I keep the character I created under the headstart code?

You have to login to your account and apply the key to the account you used for head-start, if you apply it to a new account you'll lose your guys.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: Malladine
Originally posted by: drebo
Originally posted by: Malladine
So how do I add a payment to my headstart acct? says inactive but going to billing (accounts.eamythic.com) and adding my card doesnt go through...i dont even see a choice for payment plan...

Did you apply the account code from your game box? You need to do that before you can start paying. It also gives you 30 days free.

Hmm no, but will I keep the character I created under the headstart code?


I received my European CE box yesterday and will be entering the retail key code(which is in the CE box) in the next few days or so.


From European Warhammer site
Today we will see many thousands of new WAR players registering their licence keys. We would like to remind those of you who took part in the Headstart that you can take advantage of a grace period to avoid the need to register today. All Headstart customers can still play without entering a retail licence key for the next seven days if they were a Standard Edition pre-order or fourteen days if they pre-ordered a Collector's Edition.
.

USA side may have a different grace period.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: VashHT
Originally posted by: Malladine
Originally posted by: drebo
Originally posted by: Malladine
So how do I add a payment to my headstart acct? says inactive but going to billing (accounts.eamythic.com) and adding my card doesnt go through...i dont even see a choice for payment plan...

Did you apply the account code from your game box? You need to do that before you can start paying. It also gives you 30 days free.

Hmm no, but will I keep the character I created under the headstart code?

You have to login to your account and apply the key to the account you used for head-start, if you apply it to a new account you'll lose your guys.

ah, so my characters are tied to my mythic account not the game key/code. Cool
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
Originally posted by: Malladine
Originally posted by: VashHT
Originally posted by: Malladine
Originally posted by: drebo
Originally posted by: Malladine
So how do I add a payment to my headstart acct? says inactive but going to billing (accounts.eamythic.com) and adding my card doesnt go through...i dont even see a choice for payment plan...

Did you apply the account code from your game box? You need to do that before you can start paying. It also gives you 30 days free.

Hmm no, but will I keep the character I created under the headstart code?

You have to login to your account and apply the key to the account you used for head-start, if you apply it to a new account you'll lose your guys.

ah, so my characters are tied to my mythic account not the game key/code. Cool

Yeah, just go into your Mythic account and click on the add key button or whatever it is called. It will walk you through setting up the payment and such once you enter the key in. It will also mail you (ingame) whatever items you are suppose to get if you are CE (like the tomb, extra head thing)
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
I must say this up front. Going to reply to several things in this long thread.

First and foremost, to the person(s), ie Maleficus, saying that the games can only be successful as a game if they develop a skill and MMO's don't, you are a moron and NEED to play an MMO.

Why? because at heart an MMO is nothing but a glorified chat room where the "skill" one develops is HOW TO INTERACT WITH OTHERS AT A COMMON GOAL. Obviously you lack this skill. That's the basic skill that gets developed. There are others, and while other games do a better job at say, developing hand and eye coordination, they don't always develop better tactics.

Why? Look at ANY major FPS game. First off, since everyone is the same basically in all those games, the maps are always static, the situations for successfully winning end up being static. This is because only certain weapons, hiding spots, roaming around the map, or whatever are viable. Everything else leads to you getting smacked usually. The good players literally practice the same maps over and over and over, and learn "rotations" to completing that map to be the best. Which means, knowing where the power ups are, knowing the tendencies of other players for where they hide, or go for power ups, and anticipating those actions by having a counter to kill people. Beyond that, once learned, it's all the same.

MMO's are more like magic the gathering card game. Where the success of your character is knowing HOW TO BUILD your character. Looking for combos. Looking for synergy. Looking for what works together. Some MMO's and RPGs do this and develop this skill better than others. But it is another skill. Again, one you seem to lack.

A game is only successful if people play it and will continue to because they have fun. That is the one and only reason defines a successful game. WoW or MMO's may not be fun for YOU, but that doesn't mean the game or genre is a failure because of only your opinion. The genre is a success because more people play MMO's right now that say, chess. They also have fun doing so.



As for the comparisons to WoW about WAR.. I will admit, there are many. When I first saw the screen shots and trailers from early beta, of which I wasn't apart, I was thinking... "Gee it's WoW 2.0" like many other people. Even now, the graphics, while better still are similar enough, even somewhat cartoony if not fully when compared to WoW. It's not "realistic" mainly because it's a completely fictional game based off a fictional settings. There is going to be some cartoonish looking graphics and there are in WAR.

Also, since WAR is of the same genre as WoW, they are going to share many traits that ALL MMORPGs from now until the end of time will share.




As for my opinion on WAR right now. I must say I'm enjoying it as far as the game goes. The game is very balanced in terms of classes and sides and PVP. There seems to be a TON of content from level 1 to 40. Which is more than I can say about most games are release. Heck, WoW had zero raids when it was released. Took nearly a year before Molten Core came out. When comparing this game to say AoC, failure of an MMO in my opinion, there is no comparison in terms of content. Heck even LOTRO had only ONE high end dungeon raid and one "pvp" area. WAR on the other hands has raids from tier 1 all the way to tier 4 with more the higher level you go. It has RVR areas from 1 to 40 with more areas at higher levels. It has great NEW concepts like open groups and Public Quests.

There are also very specific things about WAR I like. First off, something as simple as throwing an object. If a character in any other game out there wants to throw or shoot a weapon, that character must stop and stand completely still to do whatever they are trying to do. Not so in WAR. I always hated how other games did that. I love the chickenizer so that there is no high level ganking of lower levels. I love the tier concept of levels so that people are encouraged to help their side out by progressing to area where their higher level characters are needed more. I love the normalization of levels in Scenarios so that a level 2 does have a chance to kill a level 11. Not a high chance, but a chance still. I love how balanced the game is, and very little tweaking is needed. Which means I doubt WAR will go through the drastic play mechanic swings other MMOs go through.



Now, the game isn't all roses. It has it's problems and bugs, some are inherent in the design of the game. Take DAoC as of right now. It would be a fun game, but hardly anyone plays it. So the RVR focus of the game is silly. Why? How does RVR or PVP work if there isn't anyone around to participate? The answer is it doesn't. Hopefully WAR will be able to keep all servers at a decent enough population as to keep RVR alive throughout it's lifespan.

As for direct bugs, there are plenty. Accidentally pressing ALT + TAB while doing another actions will cause your screen to go completely black and not reload the graphics if you try to alt tab back in. The game does have a slight memleak and after hours of playing different and wierd side effects start to happen. One, you will lose the "icons" that appear over special NPC heads like the merchant or quest giver icons. You can lose sound in the game. You can start getting misplaced textures or texture not loading at all. You can crash to the desktop. There are a few more bugs related to the mem leak that don't happen as often or aren't as noticeable such as longer loading times every time you zone.

There are also several synchronization related bugs in the game. One deals with using skills. Right now, timers are showing a skill is ready for use, you click the button to use the skill, your character does the animations, but you'll get the message, "Skill not available." Which means the skill never was done. Usually, you just lose the time it took for your character to complete the animation for the skill it was doing. Worst case is the system still takes up action points for doing the skill without actually doing the skill. This sucks when it happens.

Well, I spent too long on this post already for a lunch hour and must get back to work.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
I rank 10 now, and I'm starting to enjoy the game more and more. This is the first MMO I've gotten into, but not the first that I've tried, since EQ1. EQ2 didn't do it for me, nor did WoW or Guildwars (if you count GW as an MMO), but Warhammer seems to be doing a good job of keeping me wanting to play more.
 

drebo

Diamond Member
Feb 24, 2006
7,034
1
81
Originally posted by: Malladine
Originally posted by: drebo
Originally posted by: Malladine
So how do I add a payment to my headstart acct? says inactive but going to billing (accounts.eamythic.com) and adding my card doesnt go through...i dont even see a choice for payment plan...

Did you apply the account code from your game box? You need to do that before you can start paying. It also gives you 30 days free.

Hmm no, but will I keep the character I created under the headstart code?

As long as you choose the option that says "Upgrade" when you apply it to your account, yes. That will upgrade your account to a "Live" standing, rather than head-start. All of your characters will still be available to you.
 

larry89

Senior member
Feb 8, 2005
639
0
0
Its going to be near impossible to actually reach a capitol city, you have to take the zones following up to the three fortress located in front of the capitol city and then the capitol city is heavily guarded, not to mention there is no player limit i think since its a actual zone so only well organized large guilds will stand a chance.
 

Baked

Lifer
Dec 28, 2004
36,052
17
81
OMG it's the weekends on a high population server (I guess not a lot of people wanna move from phoenix throne to white tower), I'm 210 on the queue and have to wait 20 min! This is awesome!

Originally posted by: larry89
Its going to be near impossible to actually reach a capitol city, you have to take the zones following up to the three fortress located in front of the capitol city and then the capitol city is heavily guarded, not to mention there is no player limit i think since its a actual zone so only well organized large guilds will stand a chance.

Because this ain't WoW?
 
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