WASD kb gaming

doanster

Senior member
Jun 8, 2005
585
1
81
i hav a question thats been bugging me for a long time:
wen playing FPS games, wat fingers should be used for the WASD keys?
i hav always put my index finder on D, middle finger on W (or S), and ring finger on A.
i use my pinkie for CTRL and SHIFT (to crouch and run, for example)...

wats the 'right' way of doing it? i saw my frend using the standard typing position to activate those keys instead and its bugging me.

thanks!
 

BlueWeasel

Lifer
Jun 2, 2000
15,944
475
126
I use the same layout as you, and would guess 99% of WASD users do the same.

Why does it matter how your friend does it? Just do what's comfortable to you.
 

NeoV

Diamond Member
Apr 18, 2000
9,504
2
81
I actually prefer ESDF, or one over to the right, from the standard WASD setup...but you should probably use your fingers the way you are doing it...
 

Concillian

Diamond Member
May 26, 2004
3,751
8
81
Originally posted by: NeoV
I actually prefer ESDF, or one over to the right, from the standard WASD setup

Indeed, I have a lot more options for mapping keys with this layout. More keys are within easy reach.
 

doanster

Senior member
Jun 8, 2005
585
1
81
ESDF? hey nver heard of that b4 but it seems like it actually is a smarter way..
maybe i shuld giv that a shot... it ll be useful for strategy games and RPGs...
thxlot!..(now hafta remap all the keys for my games... *sigh*)
 

Elcs

Diamond Member
Apr 27, 2002
6,278
6
81
Originally posted by: Fenixgoon
SXAD, forward, back, step left/right

Whoa now thats weird. Trying to put my fingers im that sort of position feels really weird.
 

DT4K

Diamond Member
Jan 21, 2002
6,944
3
81
Originally posted by: Elcs
Originally posted by: Fenixgoon
SXAD, forward, back, step left/right

Whoa now thats weird. Trying to put my fingers im that sort of position feels really weird.

Middle finger is longer, so WASD is a more natural position. It's much easier to switch between W and S than between S and X.

Maybe Fenixgoon just has a short stubby middle finger.

My friend uses the arrow keys. I guess visually that makes sense, but then you don't have any other keys nearby that can be mapped to other commands.

I've always used WASD for movement, C for crouch, Z for prone, E for use and Shift for zoom in most shooters.
 

jer0608

Member
Sep 24, 2004
96
0
0
Originally posted by: DT4K

Middle finger is longer, so WASD is a more natural position. It's much easier to switch between W and S than between S and X.

Maybe Fenixgoon just has a short stubby middle finger.

My friend uses the arrow keys. I guess visually that makes sense, but then you don't have any other keys nearby that can be mapped to other commands.

I've always used WASD for movement, C for crouch, Z for prone, E for use and Shift for zoom in most shooters.

Whenever crouch is mapped to C, I remap it to LCtrl. If it's C, I have a hard time crouching and strafing right at the same time (both keys activated with index finger). Do you use your middle finger for the "D" key when crouched?
 

junkerman123

Golden Member
Jul 4, 2003
1,935
0
0
Yup, I always remap left ctrl to crouch instead of C also. Most shooters don't require that many keys to be mapped, so wasd s good. If you're playing somrthing like quake3 or ut where you want to bind every weapond, esdf makes a lot of sense.
 

DT4K

Diamond Member
Jan 21, 2002
6,944
3
81
Originally posted by: jer0608
Whenever crouch is mapped to C, I remap it to LCtrl. If it's C, I have a hard time crouching and strafing right at the same time (both keys activated with index finger). Do you use your middle finger for the "D" key when crouched?

I just thought about it and I use C for games where the crouch is a toggle. In games where you have to hold the key down to stay crouched, I use LCtrl or LShift depending on whether the game uses the alternate fire for zooming or whether I need a separate key.
 

microAmp

Diamond Member
Jul 5, 2000
5,988
110
106
Like BludeWeasel said, whatever is comfortable for you.

What works for me is:
Move forward: Left Mouse
Movement: ASD - strafe left/trafe right/backwards
Fire: right Mouse
Jump: W
Crouch: X usually
Weapon select: Mouse Wheel
Reload: R
Run: Shift
Use: E
 

BlueWeasel

Lifer
Jun 2, 2000
15,944
475
126
Originally posted by: microAmp
Like BludeWeasel said, whatever is comfortable for you.

What works for me is:
Move forward: Left Mouse
Movement: ASD - strafe left/trafe right/backwards
Fire: right Mouse
Jump: W
Crouch: X usually
Weapon select: Mouse Wheel
Reload: R
Run: Shift
Use: E

I never could get used to using the mouse button for movement. What do you do in games where there is alternate fire?

Here's mine for a typical FPS:

WSAD = Forward/Back/Step Left/Step Right
Z,X = Lean Left/Right or Zoom In/Out
C = Prone
CTRL = Croutch
E = Use
Space = Jump
R = Reload
LMB = Fire
RMB = Alt. Fire
1,2, 3,4 = Favorite weapons
Q, F, G = Quick weapon switch or use
 

microAmp

Diamond Member
Jul 5, 2000
5,988
110
106
Originally posted by: BlueWeasel
I never could get used to using the mouse button for movement. What do you do in games where there is alternate fire?

Here's mine for a typical FPS:
For alternate fire I use space bar.

Usually the keys I listed are my guarntee style. If no lean is in the game, then Q becomes my toss weapon, like in CS:S.

 

duragezic

Lifer
Oct 11, 1999
11,234
4
81
In the past I used this sort of noobish keys for Quake/FPSs

Forward: Right mouse button
Fire: Left mb
Alt. Fire: Middle mb
Strafe left: S
Strafe right: D
Backward: F

And so on... I even used a trackball for so long and was pretty good at it with FPSs, but I realized a mouse is more precise, especially going to a MX300. But I started using WSAD many years ago.
 

PsharkJF

Senior member
Jul 12, 2004
653
0
0
In TFC (my most comfortable setup) I use:
wasd - forward, back, strafe l, strafe r
mouse1 - fire
mouse2 - bhop
mouse3 - class specific (mainly, building SGs, selecting spy tranq/medikit and demoman peashooter)
wheel up - primary weapon for class
wheel dn - secondary weapon for class
mouse4 - zoom in (fov 70)
mouse5 - zoom out (fov 120 [my default])
r - gren1
f - gren2
q/e - class specific (SG rotation, r_drawviewmodel 1/0 for HW)
space - use
shift - reload
alt - duck
ctrl - voicecomms
keypad - spy disguising (KP / for friendly disguises, KP * for enemy disguises, number of KP key determines class disguised to, aka KP3 is soldier, etc)
 

fishbits

Senior member
Apr 18, 2005
286
0
0
Whatever works well for you. While it's on your mind it's a good time to try out other schemes. For me:

Numpad.
7,8,9 turn left, fwd, turn right.
4,5,6 strafe left, back, strafe right.
0 jump, + crouch
/,*,- etc good for other options

Of course I use the mouse leftie for this. I like the feel of it, and like having the whole alphabet freed up to bind as memnonics to other less rarely used commands. Big downside: Trying to game on someone else's rig. Especially if they haven't inverted the mouse.:Q Don't want to mess with their settings, so I'm bumbling around pretty badly.
 

Smilin

Diamond Member
Mar 4, 2002
7,357
0
0
Originally posted by: PsharkJF

wheel up - primary weapon for class
wheel dn - secondary weapon for class

Yeah, using the mousewheel up/down rotation as a single function rather than a selector works great for me. In the heat of battle it's just too difficult to accurately select something with the mousewheel.

In Quake for instance: mwheelup=lightning gun, mwheeldn=plasma, mouse3=rocket


 
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