Still playing Elden Ring.. jesus how long is this game.
I suddenly find myself at level 65. The game is a breeze now with 1-3 shotting most enemies with Meteor spell. I throw in my melee fight here and there just to keep my skills sharp and show them what's up.
Looking back, the hardest time I had was Stormveil castle and Margit way way back. Even Godrick was much easier than Margit.
I destroyed Rennala and now finishign up Caelid.
After about 100 hours (initial failed attempt and just painfully learning at start), now I'm finally feeling somewhat bit bored. Don't spoil it but I feel like I've probably completed a good third.
Can't wait to play more.
I know where you're coming from to have this perception (of the 'lack' of difficulty). You happen to be playing the "easiest" way to play the game, it's how I played it too on my first [full] playthrough, namely: Long Range (Magic / Casting).
Without knowing anything about the game I actually finished Limgrave, only to then move directly to Caelid, and mostly finished that zone before finally going to the Stormveil Castle. So I first fought Godrick at around Level 60'ish and yes, I was way overpowered at that point (but it's part of the game, you're free, you can do anything). The real challenges I had even as a Magic-based character was indeed going to Caelid without really knowing that I shouldn't have "been there yet". But I was there, and pushed on. But I pushed on thinking that it was the 'natural' difficulty progression of the game and that each next areas would be worse.
Of course I did find out, however, that after Stormveil Castle was finished and I had beaten Godrick, it took until 2 more zones to follow before finally meeting my match in the form of new enemy types (or enemies I had encountered before but they were different, tougher variations in later zones).
The main point here is: The difficulty of Elden Ring when playing mostly Long Range / Magic / Casting (albeit I don't really know if using Bows and Crossbows also apply but I assume it does) is a bit all over the place. But I did find Limgrave, some parts of Caelid (depending on enemy types) and the majority of Liurnia to be a relative 'breeze' (relative of course, there were some tough moments here and there, but nothing too aggravating as most Souls-like games have the reputation to be).
I did find the challenge was gradually 'catching up' to me, however, after Liurnia. I won't spoil anything other than to say that you are at an advantage as a Caster type character for most of the first half of the game. But the 2nd half of the game offers better challenge. Considering you're Level 65 or so, and considering the 'usual' Level at which people finish the game in their first playthrough, you have quite a lot to do still. You'll see what I mean as you keep playing (not just in terms of more challenging Bosses, but 'regular' mobs as well in later locations).
Now, with all this said; I started my 2nd playthrough. I'm using a Randomizer, but I want to bring a point: Playing Melee this time around and, I must say, Elden Ring is A LOT tougher when playing that way. I know, it might sound obvious but... to me, I wasn't sure. I'm not familiar with this type of game yet. My only experience prior to Elden Ring was Dark Souls 3 (which I only played for maybe 10 hours total, probably less; before I gave up... it never 'grabbed' me; but Elden Ring did).
If - after your current first playthrough - you think that Elden Ring (in general) was relatively easy (or was 'easier' than expected) then do try to re-play it as a Melee character. It's very fun, but very challenging by comparison to playing long range. Especially if you use a Randomizer. Imagine something like a Black Blade Kindred boss patroling right outside next to the Church of Elleh in Limgrave at Level 8 to 10. That's the kind of new experience a Randomizer offers (heck, even for long range characters). Especially if you replace the regular wild life to actual enemies... even Limgrave can look like Caelid on steroids. It's amazing.
Anyway, have fun with your first playthrough. If you feel a bit of boredom kicking in then don't worry; I felt the same for a time. I thought the game was "done" in terms of difficulty progression but it does catch up on you. It's just that you're playing the 'safest' way right now and most enemy types aren't equipped properly to deal Vs caster characters, for now.