It would be possible but the landscape/graphics would have to be similar to world of Warcraft (alterac valley 40 vs 40 pvp instances zone)
MAG on the PS3 has 128 vs 128. It's pretty epic to have 128 man parachute assaults.
How about they just make the same game but put in options to select between the two...?
Hell whatever happened to 75vs75? Joint Operations anyone?
well no shit...because 32 vs 32 sucks ass
to house that many people the maps have to be huge. who wants to spend half the game walking/running to where the action is only to get sniped by the other team and have to do it all over again?
its because games are now made with console versions in mind and consoles can't really do 64 players...
Specifically, the maps are made with console versions in mind. It should not be THAT hard to increase the player cap on the PC version since RAM is abundant.
well no shit...because 32 vs 32 sucks ass
to house that many people the maps have to be huge. who wants to spend half the game walking/running to where the action is only to get sniped by the other team and have to do it all over again?
newsflash, NOT EVERYONE is fighting in the same area at the same time in these 64 player Battlefield maps. they are several times the size of a standard COD map size and have several areas all over the map being contested by 2 teams at any given moment. maps like highway tampa are just freakin' epic. in one area, there might be infantry battles for a flag, another area might have a 3 on 3 tank battle, all while air battles take place overhead. although 64 players sound a lot, spaced out on a map several times the size of your standard ADD fps game, i would argue that it's less cluttered. especially on open maps with no artificial choke points. sometimes i wonder if the people who don't see why we need 64 player games have ever experienced how epic this shit is. it's not even comparable to anything COD, BC2, TF2, etc.
I'm glad you don't make games.
32v32 on BF2 had some of the most epic battles ever. That many people trying to get one point on a map was awesome.
Me, and I'll pay for it.
For a noob that enjoys MW, your point is invalid.
32 v 32 allows for huge clusterfucks which can be fun as hell but also larger maps and the need for additional teamwork. Plus, it creates the opportunity to have more vehicles(air/sea/land) which adds variety to battles.
sucker born every minute and a fool and his money are soon parted adages prove to be true once again.
Just like Modern Warfare games.
please explain how it is invalid? if my point is invalid then so is yours. I've played BF2, BF 2142, and BC2. One of the reasons I think they suck is because of the huge maps and that is why I play games like MW.
and yet another huge ass MP game that sucked...
You know there are vehicles that make the huge maps, pretty much a non-issue right? MW requires no strategy and is just a clusterfuck.
Don't like BF games b/c of the asshats, I've already suggested that you should have a 1/2 dozen regularly admin'd community/clan servers. Heck, I pretty much only play on 2-3 servers.
When you play regularly on the same servers, you get to know everyone else which makes playing even more enjoyable. I'll look on xfire and see where all my friends are playing, jump on TS and play with them.
Again, when you're part of a community/clan, it's epic fun to scrim another community/clan on 32 v 32 maps. Some folks get so serious, that they'll devise squads and strategies.
Jumping on a server and playing solo is not fun and pretty boring imho. Not liking BC2 is strange, since it's basically MW on bigger/better maps that require more teamwork/strategy.