What Happened with doom 4 Beta?

tinmann

Member
Aug 11, 2012
41
0
0
How long has it been since Wolfenstein: the New Order released? Didn't the promise of Doom 4 Beta influence the pre-purchase of that title greatly. And after all this time there's been no word, no updated trailer at least showing the secret, non-public footage shown at E3-2014, Nada. WTFIGO?
 

Maximilian

Lifer
Feb 8, 2004
12,604
15
81
Didnt they cancel the whole thing?

I remember people callng it "call of doom" and it got canned.
 

Dahak

Diamond Member
Mar 2, 2000
3,752
25
91
From the FAQ at http://www.wolfenstein.com/en-us/doom
When does the DOOM Beta start?

Although you’ll receive the DOOM beta key code with your copy of Wolfenstein: The New Order, the DOOM beta won’t begin until a later, yet-to-be announced date. We will contact you with news and updates surrounding the start of the DOOM beta via the email address provided during the key code redemption process.

Pretty much just have to way, it be 2 months it could be 6 who knows, so for the DOOM beta, while it is a nice perk for the pre-order, I personally would not have any expectations as on when especially if they never said when at the time.

I am a little surprised the footage has not leaked but just assumed that they had a tighter control on it. and not every thing leaks
 

Biggu

Member
Jan 3, 2014
140
0
41
How long has it been since Wolfenstein: the New Order released? Didn't the promise of Doom 4 Beta influence the pre-purchase of that title greatly. And after all this time there's been no word, no updated trailer at least showing the secret, non-public footage shown at E3-2014, Nada. WTFIGO?

They showed game play video at Quakecon 2014 and it as amazing. :wub:
 

TheSlamma

Diamond Member
Sep 6, 2005
7,625
5
81
just can't please anyone

game companies release games too early and buggy everyone is pissed, games don't come out early enough people get pissed.
 

BSim500

Golden Member
Jun 5, 2013
1,480
216
106
These days, pre-release footage is about as meaningful as a "trust me" smile from a used car salesman (as are the 'promises' from devs during the pre-release over-hype phase)... As for Doom 4, is it going to end up feeling like a modern Doom 1-2 game in practice, or is it something else riding of the back of a franchise? Will it have the same feel of non-linear / hub style maze / arena maps & twitch combat - or be the "heavily scripted Call of Doom" it was slammed for in the "pre-reboot" 2011? Will it be "WAD moddable" and allow for giant maps - or be locked down?

Didnt they cancel the whole thing?

I remember people callng it "call of doom" and it got canned.

It was called that a few years back, but then supposedly got "rebooted" in 2011. However, it still seems to suffer from the same conflicting mish-mash of infighting / direction-less development that's occured since the 2011 "reboot":-

"For at least a few Id staffers, the morale boost earned by the initial Doom 4 reboot didn’t last very long. One source described the scene as a “power struggle,” as managers from both Rage and Doom 4 tried to figure out how to merge their teams. “You’ve got these different cultures and they’re all kind of jammed together,” said one source.

A different source described the direction of the game as a mess, even after the reboot : “Larger creature ambitions turned into mediocre garden variety behaviors,” the source said. “[The story] again became lame and unfit for a late night sci-fi channel, and the team didn't feel a whole lot of ownership and contribution to the project. Cue the exodus of talent leaving ever since.”

“Most of [Id’s] top talent has left or been fired,” said another unrelated source.

“I know that people were leaving steadily through last year,” said a third."
http://kotaku.com/five-years-and-nothing-to-show-how-doom-4-got-off-trac-468097062

"Every game has a soul. Every game has a spirit. When you played Rage, you got the spirit. And [Doom 4] did not have the spirit, it did not have the soul, it didn’t have a personality" - ID's Tim Willets, Quakecon 2013

Then you have the neverending "wisdom" of the bosses boss chirping in : "One source described a meeting in which ZeniMax executives told Id leads that “Doom 4 can and should be as big as Skyrim,” as far as both sales and cultural impact."

After the recent spate of bad sequels / remakes, I'm actually starting to dread it whenever I hear "Hey, you know that epic 90's game you all loved? We're going to remake it for the 'modern casual' audience!" I really don't think you can go back for the 90's "twitch" shooter genre games which have to sell to consoles + controllers as a primary audience, yet at the same time have to have spot on mouse support + rock-solid netcode for the PC. If they manage to pull that off in the face of several development team "reshuffles", it'll be no small miracle. To me the best sequel to Doom 1-2 is Doom 1-2 replayed via Doomsday Engine with texture packs, followed by the "Serious Sam" FE & SE games.
 
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