mechBgon
Super Moderator<br>Elite Member
- Oct 31, 1999
- 30,699
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Duvie, there are plenty of programs that I'm not afraid to run together. I could spew a list of about a dozen things that I've run concurrently here at work alongside a full-blown virus scan My point was that games are not usually paragons of stability. Name your top five favorite games from last year. Now tell me how many of these five never needed a patch for any reason.Originally posted by: Duvie
It doesn't have to be Divx encodings ppl....I often capturing video from my satellite in a Tivo like function but still using my Cadd program to work with or fly a flight sim game with eye candy on...Any combination of multiple programs that by themselves are cpu/resource intensive may take advantage of this. I think many of the above examples are not for me, but then again my system only needs little more then 2 hours to encode a 2 hour divx 5.05pro codec movie with 2 pass, high bitrate 2 cd rip, with 224kbit mp3 audio!!!
Sometimes it more about that sudden use I need the system for and not want to take the hit on my encoding time...It would be nice to know it wouldn't slow it down nearly as much....
I don't see why many can't see the uses....I don'twant a machine I am afraid of touching as it runs a program cause I am afraid it will crash or corrupt the data...like Wingz said, that sounds like there was problems to begin with....
~ ah so...
night201, to answer your question, the 36-hour render sessions were an 1800-frame animation of a panther walking in fog. I built it from scratch in Caligari trueSpace 4.3 and animated a quadriped walk cycle for it, no mean feat in trueSpace 4.3, which has only one IK nail to offer That was on a dual-P3 733 equipped with 896Mb of PC133, and it still hit the swap file for another ~900Mb because it ran out of RAM. Obviously in this situation I need the RAM freed up for rendering, another reason why it would be foolhardy to run a game alongside the render session. I'd love to try a better 3D modelling/animation app, but I don't go out and "obtain" software the easy way, and I don't have the money to plunk down for 3DSMax or Lightwave.
Duvie probably remembers this trueSpace scene, since I sent it to him to do some benchmarking with on his P4 system using a demo version of trueSpace 4.3