Midwayman
Diamond Member
- Jan 28, 2000
- 5,723
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Latency from click, or movement of mouse to the screen, after going through the engine, drivers and rendering is usually over 50ms. An added 2-5ms from going wireless is hard to tell a difference, even at 144hz. I certainly cannot. If you think about competitive play, you can add another 50-200ms of latency from the internet and then there is the monitor's input lag as well, ranging from 10-50ms.
Wireless has come a long way, and it certainly isn't a big issue anymore.
Right. My point is that if you're bothering to eliminate all the sources of lag, you might as well eliminate that 2-5ms. By itself its not a lot, but if you do that in a lot of places it adds up. However if you're not at that level, the difference isn't a big deal.
FWIW the controls to photons lag can be much much less than that. Blur busters was was using a setup with a LED wired to the mouse button, and a high speed camera with both it and the screen in view. They were able to measure response in under 10ms.
A really good monitor can respond in about 6-8ms. 2-3ms is the difference between excellent and just good in gaming monitors. If you're not buying gaming ones you can get into 30ms response ranges pretty easy.
Anyhow, mostly it doesn't matter, but if you're bothering with a high end rig, its worth going wired to make the most of it.