Wolfenstein....Poor Sales

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Apr 20, 2008
10,067
988
126
Just looking at the box, it's COMPLETELY unappealing. Not worth the $$.

Cut the price by 70%? Just maybe.
 

Harmattan

Senior member
Oct 3, 2006
207
0
0
I was excited about this game considering its pedegree. After the lukewarm reviews, however, I had to ask myself "do I really have time for another run-of-the-mill, console-ported, plot-you-can-see-a-mile-away nazi-shooter?"

This game's bad sales isn't because of piracy, the recession, Mars being aligned with Venus etc. It's because it's the same old tired thing.
 

scooterlibby

Senior member
Feb 28, 2009
752
0
0
All they needed to do was release a re-skinned MP version of RTCW and many people like myself would have happily bought it. Instead, from what I've read in their own forums, the MP aspect is absolutely horrid.
 

lxskllr

No Lifer
Nov 30, 2004
59,131
9,564
126
I'd have bought it, but I'm currently poor. I couldn't give a shit less about MP. The sooner that fad dies, the better. MP is the lazy way to make a game. No AI, no story, you just through an empty room up, and let your customers make the game.

I'm definitely up for giving Wolfenstein a chance. I've played every one, starting from the original on my Friends Apple ][. Console port or not, I want to play it for the continuity.
 

lxskllr

No Lifer
Nov 30, 2004
59,131
9,564
126
15 years? You're a little off there. Quake was the first game of consequence to have a serious MP component, and no I don't care about text and adventure games. If you go by that standard Scrabble's a MP game. Also, it was much more recently than that when developers gave up making a good story, and SP campaign. Also, private modders aren't doing much with SP because it's more difficult. It's easy to hack around an editor and make an empty room, it takes more work to come up with an interesting story.
 

Ackmed

Diamond Member
Oct 1, 2003
8,498
560
126
Originally posted by: StinkyPinky
Apparently pirating doesn't have any impact of pc sales. Honest.

Um, the consoles are very easy to pirate. Other than the PS3.

So...
 

KeithP

Diamond Member
Jun 15, 2000
5,664
201
106
Like others, I avoided it because of poor reviews. Professional users and end users, for the most part, said the pretty much the same thing, "a mediocre console port with the Wolfenstein named slapped on it".

I might try it out if I can get it for $10-$15 bucks at some point.

-KeithP
 

marmasatt

Diamond Member
Jan 30, 2003
6,576
22
81
Originally posted by: Modelworks
Bargain bin material. Played it on a friends pc, even higher end than mine. Has that consolish gamepad aiming, even with a mouse.

That's weird. I don't find that at all. And I'm really particular w/ that (see Fear 2, COJ series, etc). I can't even play those games that are made for console first..... And there's even an option to turn off "auto assist" for aiming in this game so I don't get what you guys are talking about.....ARe you all leaving it on? I just started it today and am kind of looking forward to it. They say when you get buy the first hour and a half it gets better and I just reasonably enjoyed the opening hour and a half....
 

ZzZGuy

Golden Member
Nov 15, 2006
1,855
0
0
I saw a video of someone playing it live, complete turn off.

It looks to me like a cookie cutter copy of standard console FPS games, with the linear levels & run 'n gun style gameplay. It could have still been a good game, but there was no cinematic feel like in COD4. The bar for FPS games has been raised much higher then this for a while, but anything appearing on console just doesn't try. If you don't agree, just imagine if Wolfenstein was made like ARMA II. A large (by large I mean a single 225 km² map) chunk of the WWII western front with 80 weapons, 130 land & air vehicle (counting variants, all which you can use), control of a few or many AI team mates in single player or co-op, realistic combat and the ability to do whatever the hell you want.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,080
136
Originally posted by: lxskllr
15 years? You're a little off there. Quake was the first game of consequence to have a serious MP component, and no I don't care about text and adventure games. If you go by that standard Scrabble's a MP game. Also, it was much more recently than that when developers gave up making a good story, and SP campaign. Also, private modders aren't doing much with SP because it's more difficult. It's easy to hack around an editor and make an empty room, it takes more work to come up with an interesting story.

I'm gonna have to disagree there, man. Doom was a game of great consequence and also well-loved because it had excellent Single player and multi player action. It was not easy to use, but people made it work anyway because they loved it.

In any case, multi-player is not a fad, it is the norm these days. I dont care for it myself, but I cant just ignore the hundreds of millions of MMO players and millions of online FPS players just because I dont feel like joining them.
And MMO's are a constant source of income and (sadly) the main reason PC gaming continues to exist.

I like my deep stories and well thought-out side quests but the money is in MP and thats where developers focus. I can accept that even if I dont like it.

Enough rant, we've been over this before and no one can come up with any new viewpoints. I go night-night now.
 

minmaster

Platinum Member
Oct 22, 2006
2,041
3
71
honestly, i got sick of killing nazis the last wolfenstein. what the fps market needs right now is not more of that. we need something new/fresh.
 

Chaotic42

Lifer
Jun 15, 2001
34,394
1,578
126
I bought it with a gift card from Best Buy. I opened it up, saw the 360 controller on the first page of the three page manual, and haven't bothered to play it once.

Buyer beware.
 

Shmee

Memory & Storage, Graphics Cards Mod Elite Member
Super Moderator
Sep 13, 2008
8,043
2,986
146
I avoided it because it is not nearly as good a game as quake wars is, and it may be part of the reason additional development for Quake wars was dropped. Boooooo! I say. Go back to supporting quake wars!
 

MTDEW

Diamond Member
Oct 31, 1999
4,284
37
91
Wow, didnt expect all the Wolfenstein hate when i started this thread.
Guess everyone is happy with just playing Call Of Duty sequels forever.
 

StrangerGuy

Diamond Member
May 9, 2004
8,443
124
106
If I knew a game has bad reviews I wont even bother pirating it. IMO that's the ultimate humiliation to a game developer.
 

MarcVenice

Moderator Emeritus <br>
Apr 2, 2007
5,664
0
0
I played the game at work, and it didn't do much for me. The pisspoor graphics were the last nail in the coffin, and I decided not to bother with it (I could take it home for free if I wanted to).
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
I find it funny how people say the graphics are bad. Is it new and ground breaking? No. But they arent bad neither. The game, in my opinion, is just more of the original. Thats probably why they havent put huge money into advertising it. Its not new on innovation. Just more of the same with some small changes. If this came out right after RTCW then you could call it an add on pack. If you are looking for something new and innovative then this isnt it but if you just want more of what RTCW had, say, another chapter, then you'll enjoy it. Although I can see why people would want to wait for the price to come down. $50 for an add on pack is a bit steep. $20-$30 is more fair in my way of thinking.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,080
136
Originally posted by: MTDEW
Wow, didnt expect all the Wolfenstein hate when i started this thread.
Guess everyone is happy with just playing Call Of Duty sequels forever.
I'm not. I'd have preferred a good Wolfenstein game. But thats not what we got. We got crap, with pretty graphics.
 
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