- Mar 31, 2003
- 4,618
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Now granted, i've only played WSG 3 times and neither of the other two, but it just seems...
Well, we were rolled over every time. I barely hurt two or three players, killed maybe one. Most of the time I was kited by a couple of casters, stunned and killed by shaman, murdered in seconds by rogues.
The 3rd game last night they stuck together in a pack, stood outside the graveyard (off the small hill there) and just slaughtered anyone who attempted to leave the graveyard/base. Three of us went around and out the main entrance, they saw us and all of em charged in, we all died very quickly, I got one of them to half health. That's it.
Does it get any better or should I stick with the PvE game until less regimented non-instanced pvp is released? You'd think a more open pvp environment would prevent the kind of precise planning and strategizing that makes battlegrounds pretty much pointless for noobs like myself.
I suppose I could just keep trying and trying til I learn, but it seems to me I'd be relying a hell of a lot on my team to stick together. Just bunch up and you can win. Spread out and you lose. Besides, with such an apparently steep learning curve, I highly doubt my wife will be interested again. She insists there is just no point to it and I have a hard time disagreeing with that.
Well, we were rolled over every time. I barely hurt two or three players, killed maybe one. Most of the time I was kited by a couple of casters, stunned and killed by shaman, murdered in seconds by rogues.
The 3rd game last night they stuck together in a pack, stood outside the graveyard (off the small hill there) and just slaughtered anyone who attempted to leave the graveyard/base. Three of us went around and out the main entrance, they saw us and all of em charged in, we all died very quickly, I got one of them to half health. That's it.
Does it get any better or should I stick with the PvE game until less regimented non-instanced pvp is released? You'd think a more open pvp environment would prevent the kind of precise planning and strategizing that makes battlegrounds pretty much pointless for noobs like myself.
I suppose I could just keep trying and trying til I learn, but it seems to me I'd be relying a hell of a lot on my team to stick together. Just bunch up and you can win. Spread out and you lose. Besides, with such an apparently steep learning curve, I highly doubt my wife will be interested again. She insists there is just no point to it and I have a hard time disagreeing with that.