WoW Difficulty Settings

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rh71

No Lifer
Aug 28, 2001
52,844
1,049
126
Originally posted by: Anubis
Originally posted by: rh71
Bah, damn classes with pets or minions = easiest.

Why is troll hard ? Someone mentioned gnome also without a home city... (I'm a gnome)... but how's that affect anything ?

<-- n00b about to hit 60.

it doesnt affect anything

gnomes have a home city its called Ironforge

what server you on? class?
level 59.99 Rogue on Black Dragonflight (PVP) ... dinging 60 with like 2 more kills... but I can't log on right now.

I want to know why people include race when they say something is hard.
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
It was sorta funny and true back in the beta when it was originally made, but it's not even close to accurate anymore.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Chiropteran
Originally posted by: Anubis
gnomes have a home city its called Ironforge

nope, that is the dwarf city.

no its a technacality, yes in the story both the trolls and gnomes are "without" a home city as gnomragon and whatever the troll one were taken over

however functionally Trolls have origmire and gnomes have IF

and it really makes absoutly no difference anyway
 

TGS

Golden Member
May 3, 2005
1,849
0
0
Originally posted by: JohnAn2112
Originally posted by: crystal
Originally posted by: TGS
It's true about paladins, it's severe easy mode. I fought in the 30-39BGs a 32 pally. On my 38 at the time mage, I was about to land the killing blow as he chased me around. He bubbles up and heals to near full. So we run around again, and as I'm about to put on the killing blow again, he uses lay on hands on himself to heal to near full again... So for a third round I have to pound on him again to kill him.

Plate + Immunity shields +heals = PITMFA to kill

The only thing you can do is move out of their hammer of justice range, and bandage up to stay in the game. I find more fun in dropping people with (unbuffed) nearly 700 damage frostbolt crits at level 39 though. Still think I can break 1k crit if I nab a beserker buff. :evil:

As for the Trolls without a home city, Gnomes are the same way. They occupy a small corner of Ironforge...

So you won in that battle and you call a paladin on easy mode. Great logic there.

He won that battle but it took him 3 tries to kill a 32 pally with a 38 mage. That's really unbalanced.


Exactly. My point being is with extremely nice gear for my level and talents directed at the most damage output all he needed to do was put on blessing of freedom(?) and chase me around. At least with a hunter or warlock (if succy) I can sheep the pet or lock and start to beat on the other. Locks with succys are nasty just on the interrupts alone. It will be a bit different when I hit 40 with ice armor though.

Things will only get worse with paladins as they get resistance auras, and bigger weapons. For PvP unless you have extreme burst or stuns, healing is practically a guaranteed win for the long term fight. As a priest as well, I once let a rogue beat on me for over 17k in damage before I got double teamed by him and another priest...
 

CKent

Diamond Member
Aug 17, 2005
9,020
0
0


Warlocks are among the most overpowered classes in the game, up there with priests, hunters and well-geared warriors.

ps. the troll thing is regarding their racials, which suck.

pps. the horde does have it much harder in PvE raiding, paladin buffs are much better implemented than shamans', and they a have realistically useable -threat buff.
 

TGS

Golden Member
May 3, 2005
1,849
0
0
Originally posted by: RBachman


Warlocks are among the most overpowered classes in the game, up there with priests, hunters and well-geared warriors.

ps. the troll thing is regarding their racials, which suck.

pps. the horde does have it much harder in PvE raiding, paladin buffs are much better implemented than shamans', and they a have realistically useable -threat buff.

Getting a bit off-topic, warlocks are not really overpowered. They just have a lot of 1vs1 utility. Banish, Fear, felhunter, or succubus, and deathcoil. That's a whole lot of bag-o-tricks that is fantastic 1vs1. They aren't able to big a ton of use to a fight with multi attackers. For my mage I'm able to get all kinds of people chasing me down, and if they don't I can peg them until they try to kill me. Pop an ice-block and make them waste a few attacks, and give time for reenforcements to show up, drop out cold snap>CoC>Fireblast>frost nova>ice block.

I've personally held a group of 5 players down while the flag carriers in WSG snatched the flag and went on their merry way. I don't know many classes that can practically incapacitate an entire room of players in a few shots. Frankly I find that warlocks are superior PvP wise due to self healing and the large HP nature of the class. Combined with a bag of tricks they are the best spellcaster in pvp, 1vs1. Though IMO shaman still destroy spellcasters with huge burst and spell interrupts on a 6 second timer. I don't think I've seen a well played shaman get beaten by a well played pure caster class.
 

CKent

Diamond Member
Aug 17, 2005
9,020
0
0
Originally posted by: TGS
Originally posted by: RBachman


Warlocks are among the most overpowered classes in the game, up there with priests, hunters and well-geared warriors.

ps. the troll thing is regarding their racials, which suck.

pps. the horde does have it much harder in PvE raiding, paladin buffs are much better implemented than shamans', and they a have realistically useable -threat buff.

Getting a bit off-topic, warlocks are not really overpowered. They just have a lot of 1vs1 utility. Banish, Fear, felhunter, or succubus, and deathcoil. That's a whole lot of bag-o-tricks that is fantastic 1vs1. They aren't able to big a ton of use to a fight with multi attackers. For my mage I'm able to get all kinds of people chasing me down, and if they don't I can peg them until they try to kill me. Pop an ice-block and make them waste a few attacks, and give time for reenforcements to show up, drop out cold snap>CoC>Fireblast>frost nova>ice block.

I've personally held a group of 5 players down while the flag carriers in WSG snatched the flag and went on their merry way. I don't know many classes that can practically incapacitate an entire room of players in a few shots. Frankly I find that warlocks are superior PvP wise due to self healing and the large HP nature of the class. Combined with a bag of tricks they are the best spellcaster in pvp, 1vs1. Though IMO shaman still destroy spellcasters with huge burst and spell interrupts on a 6 second timer. I don't think I've seen a well played shaman get beaten by a well played pure caster class.

Chain fear is bullsh!t, nuff said

I was talking more about PvE though, where they do mage damage while offering a lot more utility than just being water bitches.
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
Originally posted by: TGS


Exactly. My point being is with extremely nice gear for my level and talents directed at the most damage output all he needed to do was put on blessing of freedom(?) and chase me around. At least with a hunter or warlock (if succy) I can sheep the pet or lock and start to beat on the other. Locks with succys are nasty just on the interrupts alone. It will be a bit different when I hit 40 with ice armor though.

Things will only get worse with paladins as they get resistance auras, and bigger weapons. For PvP unless you have extreme burst or stuns, healing is practically a guaranteed win for the long term fight. As a priest as well, I once let a rogue beat on me for over 17k in damage before I got double teamed by him and another priest...

You should have sheeped him. Don't take this the wrong way, but if a level 32 paladin beat you, he was probably far more experienced at playing the game. I have beaten same-level paladins on my mage, it's not impossible. Paladins only have 1 spell school. If you counterspell a paladin's heal, they can't cast ANY spells until the cooldown is up, and with the burst damage mages are capable of you shouldn't have a problem killing the paladin during that time period. Worst case, you sheep the paladin and blink away.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: RBachman
Originally posted by: TGS
Originally posted by: RBachman


Warlocks are among the most overpowered classes in the game, up there with priests, hunters and well-geared warriors.

ps. the troll thing is regarding their racials, which suck.

pps. the horde does have it much harder in PvE raiding, paladin buffs are much better implemented than shamans', and they a have realistically useable -threat buff.

Getting a bit off-topic, warlocks are not really overpowered. They just have a lot of 1vs1 utility. Banish, Fear, felhunter, or succubus, and deathcoil. That's a whole lot of bag-o-tricks that is fantastic 1vs1. They aren't able to big a ton of use to a fight with multi attackers. For my mage I'm able to get all kinds of people chasing me down, and if they don't I can peg them until they try to kill me. Pop an ice-block and make them waste a few attacks, and give time for reenforcements to show up, drop out cold snap>CoC>Fireblast>frost nova>ice block.

I've personally held a group of 5 players down while the flag carriers in WSG snatched the flag and went on their merry way. I don't know many classes that can practically incapacitate an entire room of players in a few shots. Frankly I find that warlocks are superior PvP wise due to self healing and the large HP nature of the class. Combined with a bag of tricks they are the best spellcaster in pvp, 1vs1. Though IMO shaman still destroy spellcasters with huge burst and spell interrupts on a 6 second timer. I don't think I've seen a well played shaman get beaten by a well played pure caster class.

Chain fear is bullsh!t, nuff said

I was talking more about PvE though, where they do mage damage while offering a lot more utility than just being water bitches.

umm our locks do some of the highest damage in our raids, one in our guild is the ONLY person who even comes close to touching me on the damage meter in MC and such, i usially top it as a 20/31 Sword combat rogue. the locks out damage the mages by a large margin
 

Phoenix86

Lifer
May 21, 2003
14,644
10
81
Originally posted by: Anubis
they are EZmode cause at 60 they can have 4500+ health in blues, 6000+ armor and 5000+ mana, and when speced right they are plate wearing DPSing healers, who can self buff, and they get a free mount
They are not DPSers. AT ALL. The best DPS build is still really low compared to other classes. It's a survival class built to wear an enemy down.

They pay for their mount in training costs for skill upgrades.

Originally posted by: JohnAn2112
He won that battle but it took him 3 tries to kill a 32 pally with a 38 mage. That's really unbalanced.

Pally also blew a spell with 1 hour cooldown. After all that, the 38 CLOTH wearer was still alive (lowest armored class). Can you say low DPS?

He still won.

Warlocks are the hardest class to 1-1 for just about any other class.
 

CKent

Diamond Member
Aug 17, 2005
9,020
0
0
Originally posted by: Anubis
umm our locks do some of the highest damage in our raids, one in our guild is the ONLY person who even comes close to touching me on the damage meter in MC and such, i usially top it as a 20/31 Sword combat rogue. the locks out damage the mages by a large margin
Yep that's pretty much what I'm saying. y damage + x utility > y damage + nothing. And warlocks vs. mages is just one example... Blizzard's insistence on attempting the impossible - balance in both PvE and PvP with the same spells and abilities - has made for an extremely imbalanced game.
 
Jan 31, 2002
40,819
2
0
K, more DPS.

I don't see 'nuff dots, more dots now.

At 40% you will stop dots, until then you will throw more dots, throw more dots, more dots, more dots.

Come on, more dots.

K, stop dots.

- M4H
 

BurnItDwn

Lifer
Oct 10, 1999
26,295
1,803
126
Originally posted by: MercenaryForHire
K, more DPS.

I don't see 'nuff dots, more dots now.

At 40% you will stop dots, until then you will throw more dots, throw more dots, more dots, more dots.

Come on, more dots.

K, stop dots.

- M4H

Viv-teee DKP Minus!!!!
 

Bartino

Senior member
Jun 27, 2005
449
0
0
every other class is able to find a much needed spot in a raid, except hunters. No one ever really requests a hunter, and even though people have said that locks are useless, they always seem to be sought after in a raid. Hunters do pwn though and are fun to play
 

Baked

Lifer
Dec 28, 2004
36,052
17
81
Originally posted by: Bartino
every other class is able to find a much needed spot in a raid, except hunters. No one ever really requests a hunter, and even though people have said that locks are useless, they always seem to be sought after in a raid. Hunters do pwn though and are fun to play

That's 'cause everybody and their mom and grandma has a hunter as main or alt. Hunters are the easiest to lvl to 60, period. Only reason we need Locks is 'cause they have SS. Same goes for Mages, they're like vending machines.
 

Bartino

Senior member
Jun 27, 2005
449
0
0
i think everyone has every class as an alt, so it is hard to blame it just on hunters. and why would that affect whether or not they are invitied into a group or not. they haev freakin good DPS
 

CKent

Diamond Member
Aug 17, 2005
9,020
0
0
Originally posted by: Bartino
every other class is able to find a much needed spot in a raid, except hunters. No one ever really requests a hunter, and even though people have said that locks are useless, they always seem to be sought after in a raid. Hunters do pwn though and are fun to play
Hunters have a well defined role as pullers and ranged dps in end-game PvE. Ranged dps is huge; you don't suck up the massive amounts of healing that rogues and dps warriors do from unavoidable stomps, whirlwinds and spells. On long fights your dps is sustainable while other ranged dps (warlocks, mages) run out of mana. I don't have to go over how powerful you are in PvP or how many tricks you have up your sleeve; you need specially tailored shirts to hide all those trump cards. In 5man content you have CC which isn't dependant on mob type and a viable, expendable offtank.

All in all, I'd put hunters behind only warlocks and priests in terms of overall power (while shamans are frightening in PvP, their PvE ability is quite limited). Warriors don't count since their power is entirely dependent on their gear.

If you honestly have problems in any aspect of the game as a hunter... I'd suggest heavily surfing the hunter forums. While the WoW forums are known for immaturity, there's actually a wealth of information in them alongside the namecalling and pleas to "L2P". Nobody knows it all, there are always things to learn, tips & tricks to try out, etc.
 

TGS

Golden Member
May 3, 2005
1,849
0
0
Originally posted by: Chiropteran
Originally posted by: TGS


Exactly. My point being is with extremely nice gear for my level and talents directed at the most damage output all he needed to do was put on blessing of freedom(?) and chase me around. At least with a hunter or warlock (if succy) I can sheep the pet or lock and start to beat on the other. Locks with succys are nasty just on the interrupts alone. It will be a bit different when I hit 40 with ice armor though.

Things will only get worse with paladins as they get resistance auras, and bigger weapons. For PvP unless you have extreme burst or stuns, healing is practically a guaranteed win for the long term fight. As a priest as well, I once let a rogue beat on me for over 17k in damage before I got double teamed by him and another priest...

You should have sheeped him. Don't take this the wrong way, but if a level 32 paladin beat you, he was probably far more experienced at playing the game. I have beaten same-level paladins on my mage, it's not impossible. Paladins only have 1 spell school. If you counterspell a paladin's heal, they can't cast ANY spells until the cooldown is up, and with the burst damage mages are capable of you shouldn't have a problem killing the paladin during that time period. Worst case, you sheep the paladin and blink away.

I know, sheeping is my typically opener against paladin due to once they blow HoJ I need my range again. I'm just trying to highlight my gear, my talents, and a good handle on how to fight an opponent and I'm the one on the run. I can't counterspell a heal through bubbles. He gets at least two free heals I can't stop, then another free heal which was a long cooldown. The bubbles are the only immunity spell that allows the target to keep casting or attacking. That is easy mode. At least ice block gives them time to rethink the combat. Frankly if interrupts still applied through the bubbles I would be fine, but as it stands it's a free combat reset for pallys.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Bartino
every other class is able to find a much needed spot in a raid, except hunters. No one ever really requests a hunter, and even though people have said that locks are useless, they always seem to be sought after in a raid. Hunters do pwn though and are fun to play

hunters are essential in many fights in MC/BWL/AQ/ZG, where sending in mele DPS just gets them owned by a AOE of somesort
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
Originally posted by: TGS
I know, sheeping is my typically opener against paladin due to once they blow HoJ I need my range again. I'm just trying to highlight my gear, my talents, and a good handle on how to fight an opponent and I'm the one on the run. I can't counterspell a heal through bubbles. He gets at least two free heals I can't stop, then another free heal which was a long cooldown. The bubbles are the only immunity spell that allows the target to keep casting or attacking. That is easy mode. At least ice block gives them time to rethink the combat. Frankly if interrupts still applied through the bubbles I would be fine, but as it stands it's a free combat reset for pallys.

When the paladin bubbles and heals, blink away and bandage. He has no ranged, and he can't heal while chasing after you. Either he will run and try to interrupt your bandage and he won't get to heal, or you get to fully heal just like he did. Or, if you mess that up, just sheep him as soon as the shield wears off and bandage. First aid skill = mage's best friend.

Also, watch which aura he uses. If he uses fire aura switch to frost, and vice versa.
 

BurnItDwn

Lifer
Oct 10, 1999
26,295
1,803
126
Originally posted by: Anubis
Originally posted by: Bartino
every other class is able to find a much needed spot in a raid, except hunters. No one ever really requests a hunter, and even though people have said that locks are useless, they always seem to be sought after in a raid. Hunters do pwn though and are fun to play

hunters are essential in many fights in MC/BWL/AQ/ZG, where sending in mele DPS just gets them owned by a AOE of somesort


Very true.
The problem is, you will want usually 4 or 5 hunters in a 40 man raid group. More then 1/8 of the of each faction plays hunters. Thus, due to the supply of hunters buing higher then the demand, hunters will have a hard time getting groups.

 

uhohs

Diamond Member
Oct 29, 2005
7,660
44
91
Originally posted by: JohnAn2112
Originally posted by: crystal
Originally posted by: TGS
It's true about paladins, it's severe easy mode. I fought in the 30-39BGs a 32 pally. On my 38 at the time mage, I was about to land the killing blow as he chased me around. He bubbles up and heals to near full. So we run around again, and as I'm about to put on the killing blow again, he uses lay on hands on himself to heal to near full again... So for a third round I have to pound on him again to kill him.

Plate + Immunity shields +heals = PITMFA to kill

The only thing you can do is move out of their hammer of justice range, and bandage up to stay in the game. I find more fun in dropping people with (unbuffed) nearly 700 damage frostbolt crits at level 39 though. Still think I can break 1k crit if I nab a beserker buff. :evil:

As for the Trolls without a home city, Gnomes are the same way. They occupy a small corner of Ironforge...

So you won in that battle and you call a paladin on easy mode. Great logic there.

He won that battle but it took him 3 tries to kill a 32 pally with a 38 mage. That's really unbalanced.

the pally used lay on hands, which is a one hour cool down spell.
 

TGS

Golden Member
May 3, 2005
1,849
0
0
Originally posted by: Chiropteran
Originally posted by: TGS
I know, sheeping is my typically opener against paladin due to once they blow HoJ I need my range again. I'm just trying to highlight my gear, my talents, and a good handle on how to fight an opponent and I'm the one on the run. I can't counterspell a heal through bubbles. He gets at least two free heals I can't stop, then another free heal which was a long cooldown. The bubbles are the only immunity spell that allows the target to keep casting or attacking. That is easy mode. At least ice block gives them time to rethink the combat. Frankly if interrupts still applied through the bubbles I would be fine, but as it stands it's a free combat reset for pallys.

When the paladin bubbles and heals, blink away and bandage. He has no ranged, and he can't heal while chasing after you. Either he will run and try to interrupt your bandage and he won't get to heal, or you get to fully heal just like he did. Or, if you mess that up, just sheep him as soon as the shield wears off and bandage. First aid skill = mage's best friend.

Also, watch which aura he uses. If he uses fire aura switch to frost, and vice versa.

I know, in this particular instance I was in the flag room which isn't ideal for blinking around. I'm maxed on bandages as well, and I've already mentioned doing that. They can still get at least one free heal and HoJ me, and get another heal off but without me being able to stop it, especially if I used blink already.

As for the cooldowns, you use what you need to win. Same thing for desperate prayer for priests. Though a priest isn't getting the level of survivability that a paladin in plate will get overall. Like I said Immunity + self casting or attacks is the easy mode part. They can do that every few minutes, whereas LoH or Desperate Prayer are not really something that can be done regularly. Practically every single pally fight I encounter always have a bubble heal session. Just like Aimed Shot from shadowmeld was cheap, self casting or attacking should break the bubble, imo.
 
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