Originally posted by: Jeff7181
Originally posted by: ArchAngel777
Originally posted by: Jeff7181
Originally posted by: oogabooga
warcrow : the best piece of advice i think anyone can give you in terms of your priest is
1) spec according to how you play. If you can heal in shadow fine. Realize disc/holy is probally the -optimal- build, but then again you dont need to be this build to survive mc.
2) your gear is just that.. gear. Your timing (which is basically our equivilent of skill) will matter more in the long run.
Strategy helps too. Just tonight in ZG I ran around like a chicken with it's head cut off while I healed to avoid the fireballs from that troll/bat bitch.
Everyone has to do that on phase two of the bat boss.
I am a shadow spec and I heal for my guild in ZG just fine, I would argue I do a better job than the disc/holy priests. But that can be contested, and I admit that.
Why do you feel you do better?
Well, I would say because I have more skill. Disc/Holy is better than Shadow, but a poor or moderate disc/holy priest with the same gear will not do better than a skillful shadow priest. The worst priest in a game is a unskilled shadow priest. The best is a very skilled Disc/Holy. But, since skill really changes the outcome of everything, spec is only say, 33% of the battle, while gear is the other 33% and gear equates into the final 33%... Those numbers are obviously just used to describe the three different variables to game play and are not meant to be factual.
Edit ** Just noticed your edit. The bat boss should not require you to run at all times... For instance, I just flash heal, and run, then flash heal... The thing you have to do is move when you see the flame near you. Some healers will wait until they finish their flash heal to move and that can cost you the match. Just have to keep moving... Isn't a bragging session here, but we did have to kill the bat boss with 15 one night, but it was very difficult and took many attempts.
The boss that gave us the most difficult time was the tiger boss... I didn't find a good way to heal the MT without getting blasted... His blast in phase 2 is beyond the healing range and every time our MT kept dieing... Of course, then you have to reset... We finally beat the tiger boss, but it wasn't easy. Spider was difficult at first too, because it requires 2-3 REALLY good tanks. If they are not on the ball it will be a group wipe.
In short, the reason I think I am a better healer is... Because the MT does not die when I am the one healing him...