CKent
Diamond Member
- Aug 17, 2005
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Originally posted by: Glavinsolo
Originally posted by: RBachman
Originally posted by: Glavinsolo
Originally posted by: RBachman
Originally posted by: JohnAn2112
Originally posted by: rh71
from a non-hardcore 60 rogue (in some tier .5)...
yay for:
- better stackable poisons/health pots
- an FP in Ungoro (no more cliff jumping from Tanaris)
- stonescale eel in STV
- instance resets
- cleave doesn't hit us anymore (logically that's not right)
- mailbox at light's hope
- fewer "character already exists" problems upon reconnect
- some improved interface stuff that doesn't require addons anymore (yay for load times)
Next review is for rogues right ? RIGHT ?
Oh god I hope so.
1.12 is for rogues but I wouldn't get my hopes up. Blizzard has historically nerfed the weak and buffed the strong while ignoring core issues. Their newness to MMORPGs is really showing.
What are you talking about? Hunters were horrible before the hunter review. Warlocks were just as bad before their review. Mages, Shaman, Rogues and Paladins were all greater in comparison than other classes upon release. Remember warriors? They were a joke until the recent fixes. You are just bitter so learn to play.
"Wah, sum1 plz post patch notez"
"Wah, l2p!"
Amazing a typical WoW player / AOLer found their way to AT and managed to post
Internet name calling is just silly. However if a AT software WoW player says they made hunters, warlocks, warriors, etc. weaker than you just need to learn to play as I said earlier.
Internet namecalling sure is silly. What exactly do you think spamming the "l2p" cliche is? Well, besides being unimaginitive and childish...
There have been 11 patches, and only the lucky classes have received a review patch thus far. That leaves 10 patches for non-review changes for most classes, 11 for rogues. In most of which the strong have been buffed and the weak nerfed. I especially like how they're making it easier for warlocks to fearkite this patch. One must have somehow actually died (probably went afk) and cried loud enough for them to make this change hehe.
Regardless, the current rogue dartboard, Drysc, has stated that both he and the development team feel rogues are fine. Meaning apparently it's ok for the game's best tanks to also be the game's best dps, and for rogues to be allowed to raids only out of pity and social ties.
Again, I wouldn't get my hopes up.