Good thread topic.
I work with both MS operating systems and what I consider "Embedded Real Time Operating Systems" or RTOS. The difference is profound. I can perform tasks with a microcontroller that is 1/1000th the speed of the same PC that would be needed. This is not to be taken lightly. Microsoft is attempting to compete in the embedded market with a port of a PC operating system. In my professional opinion, this will be a failure.
As for some of the arguements MS and others have made:
PS2 isn't as fast as XBox.
Doesn't need to be. It has a leaner OS and a processor specifically designed for a game console.
PS2 can't do as many poly/sec as XBox
Exactly how much detail are you going to be able to discern at sub 640x480 resolutions.... right! Again, on the PC this would be an advantage.
XBox has more RAM
PS2 doesn't need as much. It has a better RTOS.
I make this arguement every day at work. Don't try to make PC concepts work in embedded applications. You end up with the old code bloat mentality that says "Just get faster hardware and this will work". No matter how many times I hear it, it still sounds just as stupid.
I don't think XBox will fail. I simply think it will not be the success that Dreamcast and PS2 are going to be.
I work with both MS operating systems and what I consider "Embedded Real Time Operating Systems" or RTOS. The difference is profound. I can perform tasks with a microcontroller that is 1/1000th the speed of the same PC that would be needed. This is not to be taken lightly. Microsoft is attempting to compete in the embedded market with a port of a PC operating system. In my professional opinion, this will be a failure.
- MS operating system will easily make up for the difference in speed of the processors by being bulky.
- The PIII is a general purpose processor. The sony processor is specifically designed for the task of a game console.
- The Sony RTOS is designed specifically for an embedded system and is light and fast.
As for some of the arguements MS and others have made:
PS2 isn't as fast as XBox.
Doesn't need to be. It has a leaner OS and a processor specifically designed for a game console.
PS2 can't do as many poly/sec as XBox
Exactly how much detail are you going to be able to discern at sub 640x480 resolutions.... right! Again, on the PC this would be an advantage.
XBox has more RAM
PS2 doesn't need as much. It has a better RTOS.
I make this arguement every day at work. Don't try to make PC concepts work in embedded applications. You end up with the old code bloat mentality that says "Just get faster hardware and this will work". No matter how many times I hear it, it still sounds just as stupid.
I don't think XBox will fail. I simply think it will not be the success that Dreamcast and PS2 are going to be.