Here it is translated from
www.hartware.de:
Microsoft designed its new console particularly for games, was strongly limited in Mulitmediafeatures like a playing of Videos. Digital interfaces for monitors and TV devices are missing perfectly, copy-protected High definition (HD) contents will not be viewable at all to or only in reduced ressolution. A DVD Player is integrated and permits a playing of MPEG 1 and 2. Other popular formats such as MPEG-4, which includes Divx and Xvid or H.264 are not supported by the console.
According to Microsoft the possibility exists of re-tooling over later Firware updates codecs. Firware updates can be up-loaded by games or the on-line service also automatically without influence of the user. This is one of the measures, with which Microsoft wants to reduce the chances of the hackers to a successful compromising of the console.
Over a Streaming connection by LAN or WLAN the "Windows Media center edition" (MCE) it can play films in the WMV Hp format, however the console does not have support for the assigned DRM, it can thus only play copyprotection-free films. From a PC with Windows XP only photos and music can be streamed on the console.
Two USB connections at the front and one at the back permit the connection of MP3-Players, PSPs, USB stick, digital cameras or external harddisks. From these devices music and photos can be played (MP3, WAV or WMA) or as a dia. show. The music can be used also as soundtracks when playing. It can not transfer music or other data over USB on to the internal harddisk however. Playing films over the USB connection was also prevented.
The games for the Xbox are developed in a ressolution of 1280 ? 720 (720p), for final product a choice for 640 ? 480, 848 ? 480, 1024 ? 768, 1280 ? 720, 1280 ? 768, 1360 ? 768, 1920 ? 1080 (1080i) are at the selection. Ressolutions larger than 720p are however only high-scaled. The depth of shade reaches up to 64bit.
In the housing of the Xbox 360 3 fans work at the same time, which speed are dependent on the processor load. Like that the console is louder with ongoing gaming than in the DVD-mode, should be altogether quieter however than the old Xbox.
The controller is offered either with cable or wireless. Wireless variant is operated by one included rechargable batterie or two normal batteries, be able to play 30 hours one with a charge. An empty rechargable batterie is to represent however no obstacle, because the CONTROLLER is loaded over a USB cable directly at the Xbox 360, and can be further played.
Concerning the backwards compatability with old Xbox games still nothing is reliably, at present Microsoft concentrates most on the popular Xbox games. This, should it function, on the Xbox 360 not up-polish graphics similarly to PlayStation games on the PlayStation 2, but look exactly the same as on the old console. Stored game conditions can not be transferred to the new console.
(Introduction on the market for Germany is 2 December, to Christmas should besides 20 to 40 games be available. The console will come in two versions: the small for approximately 300 euro with cable-bound controller and without memory cards and non removable disk. Who wants to store games, still about 35 euro needs to be spent on a MEMORY Card. For approximately 400 euro the console is to bring along both a 20 GByte harddisk, a wireless controller, a remote control and a Headset.)
If one regards the console more exactly, then one notices clearly that Microsoft limited the Multimedia functions strongly.The remote doesn´t reachover the possibilities of a commercial DVD Players.. The console is not to become probably on one hand competition to PC with the "Windows Media center edition", on the other hand is the hardware roughly at the beginning again a losing transaction, which is to be amortized by sales with the PC games and the on-line service "Xbox Live one" or the "Marketplace" on-line Shop again. Customers, that doesn´t play many games but want a multimediabox will be dissapointed.
( Gottfried Hofmann )