YAWoWT: 1.5 Patch Notes

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Velk

Senior member
Jul 29, 2004
734
0
0
Originally posted by: chowmein
i know thats stupid, i mean my multi-shot hits totems, why shouldn't my volley.

Only limited target effects can hit totems. If unlim target attacks hit them, they would be totally useless as with 5 hp they would be inconsequential.

If you buffed their hp up to where it took actually thinking about killing them with AOE, then they would be drastically overpowered for people who didn't have a strong AOE'er.

The current system is a decent compromise - it's unlikely to change unless someone comes up with a brilliant plan for balancing totems otherwise.
 

Noema

Platinum Member
Feb 15, 2005
2,974
0
0
Originally posted by: Concillian
Originally posted by: Noema
The only downside is that the population imbalance ensures that there are always 500+ alliance on queue, but sometimes not enough Horde to fight them.

Awesome.

Finally a real reason for people to move to horde. I'm so sick of those whining alliance pansies who "can't" play Horde because horde are not "pretty" enough or horde are too "evil".

Note that I am not lumping all alliance into that category, just that those were the most prominent two responses I got when I asked people why they chose alliance when I played my alliance toons (5 alliance toons are levels 13-30, 4 horde toons is levels 33-49). I got sick of people who were so vain or not capable of really role-playing so I moved to Horde... Best move I ever made.

Finally a penalty for playing the 'popular' side. Hopefully this will be the start of server populations becoming more even.


Before getting the game, I read about how the Alliance outnumbered the horde on almost every server. That made me want to play horde. My server has a 5 -1 Alliance - Horde ratio . There's nothing Blizzard can really do to make people play a faction over the other, but it is evident that the Allance are 'better looking' and that more time went into crafting their towns and cities. However, there are many other 'penalties' like you said, when playing Alliance: people tend to be more rude, less helpful, the overall population seems less mature, etc, though that is true of the Horde as well, though to a lesser extent. Less numbers mean less morons and that is always an advantage. Plus, all the annoying 11 year olds always want to be teh l337 NE 'rouge'. (Nigh Elves alone outnumber the entire horde on my server).

The general consensus in my server is that the Alliance will get defeated easily now that they don't have the superior numbers in BGs. I don't agree in throwing ALL of the Alliance players into the same sack...we'll see, but it will certainly be interesting
 

cKGunslinger

Lifer
Nov 29, 1999
16,408
57
91
Anyone else having trouble with the patch? Blizzard forums seem to be a-buzz. I have 2 PC's. Patch applied just fine on one of them. Other ones says "Waiting for game to close.." and it never does. Not even a reboot fixes it.

I may just have to copy the WoW directory from one PC to the other. This sucks.
 

cerebusPu

Diamond Member
May 27, 2000
4,008
0
0
is anyone's server lagging severely? Im getting 1000 to 1500ms lag on my server now. it use to be always <300ms.
 

Noema

Platinum Member
Feb 15, 2005
2,974
0
0
Originally posted by: Schadenfroh

That would hurt shamans. Blizzard does not allow shamans to be hurt

Hey, We Shaman are not as strong as people think

And it would be murder if AoE could destroy totems...Totems are our buffs (except for the fire totems, but they are quite fragile) and they cost a lot of mana later on (and we are the most mana inefficient class in the game), and many of them have rather long cooldowns. . Remember that they have very, very little health (most can be destroyed in one hit). Totems would be useless if AoLable. Our totems are roughly the equivalent of a Paladin's seal. Allthough the seals are dispelable, they cost no mana.

 

abaez

Diamond Member
Jan 28, 2000
7,155
1
81
Originally posted by: Noema
Originally posted by: Concillian
Originally posted by: Noema
The only downside is that the population imbalance ensures that there are always 500+ alliance on queue, but sometimes not enough Horde to fight them.

Awesome.

Finally a real reason for people to move to horde. I'm so sick of those whining alliance pansies who "can't" play Horde because horde are not "pretty" enough or horde are too "evil".

Note that I am not lumping all alliance into that category, just that those were the most prominent two responses I got when I asked people why they chose alliance when I played my alliance toons (5 alliance toons are levels 13-30, 4 horde toons is levels 33-49). I got sick of people who were so vain or not capable of really role-playing so I moved to Horde... Best move I ever made.

Finally a penalty for playing the 'popular' side. Hopefully this will be the start of server populations becoming more even.


Before getting the game, I read about how the Alliance outnumbered the horde on almost every server. That made me want to play horde. My server has a 5 -1 Alliance - Horde ratio . There's nothing Blizzard can really do to make people play a faction over the other, but it is evident that the Allance are 'better looking' and that more time went into crafting their towns and cities. However, there are many other 'penalties' like you said, when playing Alliance: people tend to be more rude, less helpful, the overall population seems less mature, etc, though that is true of the Horde as well, though to a lesser extent. Less numbers mean less morons and that is always an advantage. Plus, all the annoying 11 year olds always want to be teh l337 NE 'rouge'. (Nigh Elves alone outnumber the entire horde on my server).

The general consensus in my server is that the Alliance will get defeated easily now that they don't have the superior numbers in BGs. I don't agree in throwing ALL of the Alliance players into the same sack...we'll see, but it will certainly be interesting

Case in point WoW General forum almost all BG fights end with Horde winning 4-0 or 3-1 according to many people.

Finally a level playing field for the horde and alliance are scrambling to actually kill something other than to zerg.
 

Poulsonator

Golden Member
Aug 19, 2002
1,597
0
76
Lots of problems trying to get/installing/after this patch. Check out some of the issues at the official boards:

WoW Tech Forums

Some issues are getting ironed out, and it looks as if Blizzard finally released a full patch that will take you from a clean install to 1.5 (though we're still waiting for a mirror). I've been working on this for about 3 hours myself. Unfortunately for me, I really, relaly love this game, so I'm able to do this kind of stuff since I need my fix. However, Blizzard is really pissing a lot of people off with some of the nonsense that's been happening since launch.
 

fishbits

Senior member
Apr 18, 2005
286
0
0
Rumor was that the cloth donation was a repeatable reputation quest for each race to allow easier to obtain cross-racial mounts. Any news on how much it raises your rep for cloth turn-ins?

My character in the mid-50s turned in a load of wool and a load of silk (been saving up some cloth for this). I'm not sure if my rep (in the middle of "Honored") Moved a pixel or not. No, I'm not exaggerating, wish I was. Log said "very slight increase."

It was highly discouraging. Want to get a faction's mount, and already hosed myself unknowingly by doing more of my own faction's quests earlier on. By the time I knew about the cross-factional requirement and got back to doing more of the cross-faction, the quests were very low to me and gave very little rep of course.

At least from what I saw tonight, you'd best be prepared to pay through every orifice in your body for the rep points. Yeah you could go grind for the cloth, but then you're not getting the coin or xp you'd ordinarily be getting, which amounts to the same thing + the cost of the time involved. No, rune/fel/mooncloth are not accepted. As for repeatability, I don't know, was so disgusted with the return on my first loads of 60 I didn't look, and part of me hopes it's bugged. Holding onto my stash for now hoping for something better. Would not suprise me at all to see every decent humanoid camp that drops these (read lower level) farmed to hell and back by high levels trying to meet the excessive requirement and ruining the setting for players of approprate level.

On the plus side, didn't see much of these cloths left in AH at any buyout. Curious what they're going for, might do a little farming tomorrow while the market's red hot. The increased price of the cloth might do good things for crafting markets too, then again it might just make the items you can make even worse compared to drops. Will have to see.
 

fishbits

Senior member
Apr 18, 2005
286
0
0
Ah, OK, according to some on the forums once you turn in wool/silk/mageweave (all 3 it seems) you get access to the repeatable quest where you turn in runecloth. Now we're talking. Lower levels have all kinds of questing options to increase rep (well at least more), so their not having access to the repeatable runecloth one won't be such a hurdle.

I've been hoarding quite a collection of runecloth for this and tailoring, If for some reason I don't turn them in, they should sell *quite* nicely. And looking for runecloth loot is much more appropriate at this level than shredding gnolls left and right.
 

TallBill

Lifer
Apr 29, 2001
46,017
62
91
I played 5 rounds of BG today with the horde and went 5-0. Alliance didn't cap one flag.
 

Sunner

Elite Member
Oct 9, 1999
11,641
0
76
Goody.
Probably won't be trying BG initially, but I'm hoping it'll pull those lvl 60 gank squads out of the plaguelands.
Once I lvl up a bit more(I'm at 53 right now) I'll give BG a try, can't say I'm surprised that Alliance are getting their asses kicked, most of them suck terribly at PvP, I'm guessing this is because all they know is how to zerg.
I can't remember the last time an Alliance attacked me without a vast advantage in either numbers or lvl's, preferably both.
 

Quixfire

Diamond Member
Jul 31, 2001
6,892
0
0
Originally posted by: cKGunslinger
Anyone else having trouble with the patch? Blizzard forums seem to be a-buzz. I have 2 PC's. Patch applied just fine on one of them. Other ones says "Waiting for game to close.." and it never does. Not even a reboot fixes it.

I may just have to copy the WoW directory from one PC to the other. This sucks.
I had no trouble with the patch on either of my machines. But I uninstall all mods prior to patching the game.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Shaman vs Paladin is enough to explain why horde are winning bgs more often than alliance. My pvp experiences lead me to doubt it has much to do with a difference in skill levels.
 

Sunner

Elite Member
Oct 9, 1999
11,641
0
76
Originally posted by: Malladine
Shaman vs Paladin is enough to explain why horde are winning bgs more often than alliance. My pvp experiences lead me to doubt it has much to do with a difference in skill levels.

I don't know about your server, but on the servers where I have chars, it's obvious there are more kids on the Alliance side.
Playing as horde, every other lvl 60 Alliance that ganks me does a /spit after he's done, the only horde I've ever seen do that was indeed a kid who got kicked out of his guild due to attitude problems.
As I said, most alliance suck badly at PvP, just yesterday I killed a lvl 50 priest, and the immediately attacked a lvl 57 druid, both were at full health, not too much trouble.
I'm guessing all the kills they've gotten were against players far below their lvls, or just by ganking, otherwise at least the 57 druid would have put up a fight.

Playing as Alliance, it becomes obvious that there are more kids playing, good groups are few and far between, Alliance rarely help each other if one is being attacked by a horde, etc etc.
These days I pretty much exclusively play Horde since Alliance just plain sucks, mostly doe to the population.

Of course, there are exception on both sides.
Once an Alliance warrior could have ganked me, but actually waited for me to bandage up before he charged.
Lo and behold, he actually knew how to PvP properly, probably because he doesn't gank all day long, and he won fair and square, very refreshing and I didn't mind the run from the graveyard one bit.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
I hear ya man, but just bcause they're kiddies doesn't mean they suck. Also, I encountered a lot of horde who behaved very much like little brats. Of course as my alliance main character I met a whole crap load more on the alliance side but tbh I'm unconvinced that alliance has a larger proportion of kids, just a larger population as a whole with the actual proportions staying the same.

Then again, perhaps the situation leads to focus and determination on the horde side. Always outnumbered, always wary. Surely that fosters a more mature attitude. As opposed to always doing the outnumbering which, it could be argued, fosters the opposite attitude.

Surprisingly similar to real life if you think about it

That fight with the warrior sounds awesome, i love playing with chill/challenging ppl
 

chowmein

Platinum Member
Oct 31, 2004
2,252
1
0
my guild already developed strats. to capture flag and to protect ours. overall i think it gives the L60s a new experience in the game other than high-end reduduant instances. can't wait til they implement siege weps. horde is very tough to bring down indeed, in my first try, we won 3-2, and i got a good 100 HKs and like 20 death blows. on the second try we got slaughted 3-0.

8 men horde rush is very hard to stop. esp if they got more than 2 shammy. need an elite defense team every time with heal/tank/high dps.

side note: no one under L50 should join up, for several reasons. queues are more favorable towards chars over 50, and second opposing team is probably stacked with L60s which lowbies can barely scrape.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: chowmein
my guild already developed strats. to capture flag and to protect ours. overall i think it gives the L60s a new experience in the game other than high-end reduduant instances. can't wait til they implement siege weps. horde is very tough to bring down indeed, in my first try, we won 3-2, and i got a good 100 HKs and like 20 death blows. on the second try we got slaughted 3-0.

8 men horde rush is very hard to stop. esp if they got more than 2 shammy. need an elite defense team every time with heal/tank/high dps.

side note: no one under L50 should join up, for several reasons. queues are more favorable towards chars over 50, and second opposing team is probably stacked with L60s which lowbies can barely scrape.
Queues? you mean you have to wait instead of just starting your own instances?
 

Sunner

Elite Member
Oct 9, 1999
11,641
0
76
Originally posted by: Malladine
I hear ya man, but just bcause they're kiddies doesn't mean they suck. Also, I encountered a lot of horde who behaved very much like little brats. Of course as my alliance main character I met a whole crap load more on the alliance side but tbh I'm unconvinced that alliance has a larger proportion of kids, just a larger population as a whole with the actual proportions staying the same.

Then again, perhaps the situation leads to focus and determination on the horde side. Always outnumbered, always wary. Surely that fosters a more mature attitude. As opposed to always doing the outnumbering which, it could be argued, fosters the opposite attitude.

Surprisingly similar to real life if you think about it

That fight with the warrior sounds awesome, i love playing with chill/challenging ppl

Of course there will be kids who are good players, and act like it too.
I've grouped alot with a guy who's 16, really nice guy and mature enough to make anyone think he's 20+, and a great healer.
Then again, just a few days ago I did a Sunken run with a bunch of people, all supposedly 20+, and all a bunch of tards.
A priest who wouldn't heal me unless I was down to 1-5%, and never before a fight, a rogue who kept sneaking past groups of mobs only to attack some other group behind the first so we couldn't help him...yuck!

But I guess you could be on to something with your theory, on my server horde i outnumbered 1.8 to 1.

I still think horde has a higher average age though, seems like most people I run into are in the 16-20 range while allies seem to be more in the 12-15 range, often acting more like they're 6-10.
 

chowmein

Platinum Member
Oct 31, 2004
2,252
1
0
Originally posted by: Malladine
Originally posted by: chowmein
my guild already developed strats. to capture flag and to protect ours. overall i think it gives the L60s a new experience in the game other than high-end reduduant instances. can't wait til they implement siege weps. horde is very tough to bring down indeed, in my first try, we won 3-2, and i got a good 100 HKs and like 20 death blows. on the second try we got slaughted 3-0.

8 men horde rush is very hard to stop. esp if they got more than 2 shammy. need an elite defense team every time with heal/tank/high dps.

side note: no one under L50 should join up, for several reasons. queues are more favorable towards chars over 50, and second opposing team is probably stacked with L60s which lowbies can barely scrape.
Queues? you mean you have to wait instead of just starting your own instances?

some lowbies watied 4.5 Hrs last night. there are limited instances. Warsaw Glutch has the most instance i think.
 

Concillian

Diamond Member
May 26, 2004
3,751
8
81
Originally posted by: Sunner

Playing as Alliance, it becomes obvious that there are more kids playing, good groups are few and far between...

Horde is not immune from bad groups, I've only grouped with ONE warrior not in my guild that was decent. Sunday night we tried a pickup group to do Zul'Farrak and ended up with a level 48 warrior who didn't know that sunder armor was a primary aggro generating skill.

He said he didn't group all that much. Luckily I had an involuntary disconnect and the group moved on before my toon disappeared (I was the primary healer) and the group wiped. My guildmate was leader and I urged him to just dissolve the group because there was no hope of completing an instance that high with a warrior who only knows how to hold aggro with taunt.

In my experience, both sides are equally bad at grouping unless you group exclusively within your guild.
 

Sunner

Elite Member
Oct 9, 1999
11,641
0
76
Originally posted by: Concillian
Originally posted by: Sunner

Playing as Alliance, it becomes obvious that there are more kids playing, good groups are few and far between...

Horde is not immune from bad groups, I've only grouped with ONE warrior not in my guild that was decent. Sunday night we tried a pickup group to do Zul'Farrak and ended up with a level 48 warrior who didn't know that sunder armor was a primary aggro generating skill.

He said he didn't group all that much. Luckily I had an involuntary disconnect and the group moved on before my toon disappeared (I was the primary healer) and the group wiped. My guildmate was leader and I urged him to just dissolve the group because there was no hope of completing an instance that high with a warrior who only knows how to hold aggro with taunt.

In my experience, both sides are equally bad at grouping unless you group exclusively within your guild.

Maybe I'm just lucky, but most of the random groups I've been in have been at the very least decent, all the way up to great.
Amazing that a warrior can reach 48 and not know about SA...I sucked when I did WC the first time, but I think that's forgivable since it was my first instance run
 

Noema

Platinum Member
Feb 15, 2005
2,974
0
0
Paladins will stop losing against Shaman when they learn how to play their class and realize their are a support / defensive class, not a uberl33troxXx0rz Warrior.

A well played paladin is almost unstoppable and they have some of the best team buffs in the game.

 

40Hands

Diamond Member
Jun 29, 2004
5,042
0
71
w00t! fair PvP and look who looses!

The horde are used to taking on tons of alliance at once so when the numbers are equal, guess who wins? Don't give me this shaman BS. Its exactly what was said above about pallys. They are a def. class and they rarely know how to play their class non-zerg.

Plus the mages got an sweet upgrade this time. Fear our custom mage armor icon!
 

ggnl

Diamond Member
Jul 2, 2004
5,095
1
0
Originally posted by: chowmein
Originally posted by: Malladine
Originally posted by: chowmein
my guild already developed strats. to capture flag and to protect ours. overall i think it gives the L60s a new experience in the game other than high-end reduduant instances. can't wait til they implement siege weps. horde is very tough to bring down indeed, in my first try, we won 3-2, and i got a good 100 HKs and like 20 death blows. on the second try we got slaughted 3-0.

8 men horde rush is very hard to stop. esp if they got more than 2 shammy. need an elite defense team every time with heal/tank/high dps.

side note: no one under L50 should join up, for several reasons. queues are more favorable towards chars over 50, and second opposing team is probably stacked with L60s which lowbies can barely scrape.
Queues? you mean you have to wait instead of just starting your own instances?

some lowbies watied 4.5 Hrs last night. there are limited instances. Warsaw Glutch has the most instance i think.

I only waited about 15 minutes last night. The good thing is, you can go out and do stuff while you're in the queue. Whenever you're up it will port you into the instance from anywhere.
 
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