Multiquote is breaking again sooooo
@adroc_thurston
Allegedly, Nintendo gets the SoC/chipset for Switch 2 at a cost of ~$150/unit. How much of that is going to NV and how much is going in Samsung's pocket?
@LightningZ71 @Thunder 57
So far as I know, AMD isn't actually taking wafers for console parts. They produce a design to meet the needs of the client (MS/Sony) and then license it to said client at a fixed upfront cost plus additional royalties per unit sold. The client - let's say MS - takes wafers from TSMC to produce the design. It's not like AMD has to cut into their wafer allocation of N3P (or whatever) to fill Microsoft's order. MS has to bid on wafers like everyone else.
AMD takes on near-zero risk assuming the design isn't total crap. They get paid upfront, so they don't have to move units to cover design costs. Royalties are just icing on the cake. They can hire more people if they need them and crank out as many console designs as they like without costs being a real limiter or risk factor.
As far as using Medusa Halo for a console goes . . . probably not. Don't be fooled by the miniPCs with Strix Halo and assume a nextgen unit like this would be a good console competitor. It would have too much CPU grunt to be a good console.