Stupid Question, Is CGI Made Of Triangles Just Like Video Games?

Gizmo j

Senior member
Nov 9, 2013
933
253
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I know that video games are made with triangles and was wondering if it's the same thing for CGI.
 

[DHT]Osiris

Lifer
Dec 15, 2015
14,230
12,366
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I know that video games are made with triangles and was wondering if it's the same thing for CGI.
This is actually one of the less stupid questions you've asked.

No, not necessarily. There's many techniques for making CGI, most of which I'm unfamiliar with, but I know enough to know they're not all (or maybe even any, anymore) triangles.
 

Red Squirrel

No Lifer
May 24, 2003
67,580
12,218
126
www.anyf.ca
I used to play around a bit with 3D rendering and really basic animation but that's going back decades and it was nothing serious. Seems to me everything is based on either triangles or rectangles, to some degree. Even something like a cylinder is just a prism with many faces. I'm not sure how other effects work, like explosions, fog, smoke etc. I don't imagine they are tiny models as it would be super intense to render so it's probably it's own thing.
 
Mar 11, 2004
23,099
5,578
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This is actually one of the less stupid questions you've asked.

No, not necessarily. There's many techniques for making CGI, most of which I'm unfamiliar with, but I know enough to know they're not all (or maybe even any, anymore) triangles.

Here's someone with a similar question with some explanation. I was thinking that even games were moving to quadrangles for primitives over triangles as it made tessellated meshes, and the ensuing rendering (texturing, applying deformation or movement - think cloth moving, and culling) easier. I think this happened fairly recently.

 
Reactions: nakedfrog

Gizmo j

Senior member
Nov 9, 2013
933
253
136
What about STL files for 3d printers, are those made of triangles?
 

Red Squirrel

No Lifer
May 24, 2003
67,580
12,218
126
www.anyf.ca
Just readup real quick on STL, from sounds of it, it does look like it's triangle based. Basically it's telling the printer to go from one point to the other in 3D space to create triangles, and all the triangles together make up the object. TBH I did not figure it worked that way, I figured it would be based on a number of 2D layers. I presume the printer itself takes the STL file and then translates it into 2D slices internally though as physically that's how it prints.
 
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