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  1. Intel processors crashing Unreal engine games (and others)

    Gigglebyte did, I pitty the folks with premium boards from this vendor, Intel or AMD.
  2. Intel processors crashing Unreal engine games (and others)

    1.1 mOhms is the Intel maximum value for the S line with 65/125W "base power", mobo makers are supposed to test and establish the lower value that is appropriate for each of their boards. But for argument's sake, if the customer were to set 1.1mOhms, then there should be no need for further...
  3. Discussion RDNA4 + CDNA3 Architectures Thread

    AFAIK that was Benchlife's take on availability for RDNA4, not kopite7kimi. I see no attribution for this claim in the article.
  4. Discussion Intel Meteor, Arrow, Lunar & Panther Lakes Discussion Threads

    Debatable, we have yet to determine the cause of your occasional transformation.
  5. Intel processors crashing Unreal engine games (and others)

    There's this video from Buildzoid where he tests the effect of switching frequency on the MSI Z690 Pro-A. Both systems were built with the same MSI Z690-A board? This might be explained by higher chip variance in the lower bins. Even with the aggressive Asus and Gigabyte LL settings only a...
  6. Intel processors crashing Unreal engine games (and others)

    Your memory kit is listed on the Z790 Sonic - Alder Lake QVL list as working @ 5600 MT/s with Bios version 1.17 from what I can see: Are your DIMMs mounted in slots A2 and B2?
  7. Intel processors crashing Unreal engine games (and others)

    For context on what @zir_blazer is annoyed about: there are 3200 / 22-22-22 / 1.2V modules on the market, and they most likely lack an XMP profile. So the customer can pick one or the other, but never both.
  8. Intel processors crashing Unreal engine games (and others)

    Buildzoid published a new video, and someone on reddit was kind enough to write down the TL;DR. Here it is, emphasis mine:
  9. Intel processors crashing Unreal engine games (and others)

    Friendly reminder that (some) mobo makers also managed to screw things up for AMD and customers. AMD should also have known better than to let them play with the red buttons. Always have limits.
  10. Intel processors crashing Unreal engine games (and others)

    Rest assured, we'll get more and more pages until Intel shines light on the issue. All we need is an official statement and a clear path forward for the affected customers, months after the problem was reported in the media. Apparently that is a hard task for one of the biggest tech companies in...
  11. Intel processors crashing Unreal engine games (and others)

    Do you reckon that Arrow Lake drawing less power will make Raptor Lake stable again?
  12. Discussion Intel Meteor, Arrow, Lunar & Panther Lakes Discussion Threads

    Some assembly required. Recipe book not included.
  13. Intel processors crashing Unreal engine games (and others)

    Some context based on the table above: if CEP is enabled by default, even if they allow mobo makers to adjust AC Load Line on their own, they are no longer over rewarded for undervolting the CPU. In fact, the opposite is now true, aggressive undervolting with CEP enabled will lead to lower...
  14. Intel processors crashing Unreal engine games (and others)

    Hold on to your trousers, they may have actually guessed right! o_O Trololololololololo
  15. 8GB VRAM not enough (and 10 / 12)

    No it doesn't, what a way to misrepresent the situation. Where are your "correct settings" in this conclusion of yours? Did you tell folks they can still enjoy the game with SSGI instead of Lumen, did you tell them Lumen is not the default GI setting after the upgrade? I had to enable it...
  16. Discussion Zen 5 Speculation (EPYC Turin and Strix Point/Granite Ridge - Ryzen 9000)

    We have confirmation from Anandtech on the new naming scheme leak: https://www.anandtech.com/show/21386/upcoming-amd-ryzen-ai-9-hx-170-processor-leaked-by-asus- Asus changed the CPU names but Anandtech found the receipts in Google's cache:
  17. Discussion Zen 5 Speculation (EPYC Turin and Strix Point/Granite Ridge - Ryzen 9000)

    Pepper the slide with cut-down variants while talking about multiple sources Ensure there's enough ambiguity to cover all kinds of options and perf targets When product launches, either get a few hits to claim a win or just argue they will come later or specs have changed close to launch Do I...
  18. Intel processors crashing Unreal engine games (and others)

    The main mechanic is to lower frequency & voltage in order to meet a max temperature target. TVB is not just about higher clocks, it enables lower voltage for a given clock target based on temperature. It also lowers max clocks based on temperature by limiting max turbo ratios for a given...
  19. Intel processors crashing Unreal engine games (and others)

    And the warranty? How's the replacement doing?
  20. Discussion Zen 5 Speculation (EPYC Turin and Strix Point/Granite Ridge - Ryzen 9000)

    Same page can render differently on two devices, especially when talking about fonts and different OS. That being said, even though I opened the URL a while ago and remember seeing the AI names, I'm not 100% sure they were there. The new names are so aligned to the current madness that I didn't...
  21. Intel processors crashing Unreal engine games (and others)

    A recap from HUB of the profiles we're expected to get by the end of this month. The default profile Intel is supposedly going to enforce is the Baseline with PL2 = 188W, so the one that Gigglebyte introduced in their boards already.
  22. Intel processors crashing Unreal engine games (and others)

    We both are, you just haven't accepted it yet.
  23. Intel processors crashing Unreal engine games (and others)

    It looks like you'd like you play Jeopardy. What is Intel Adaptive Thermal Monitor? (with both frequency/voltage control and clock modulation) What is Thermal Velocity Boost? (with both Ratio Clipping and Voltage Optimization) The hardware and software tools are there, engineers did their job...
  24. Intel processors crashing Unreal engine games (and others)

    It depends a lot on how quickly and efficiently they can make it go away. They no longer benefit from the market leader halo, that's when you get to convince consumers they should put chips in their oven. If this ends up affecting their ARL launch, they will bleed mind share even if the...
  25. Intel processors crashing Unreal engine games (and others)

    With MSI it's called "CPU Over Temp. Protection", and can be set between 65-115C. Skaterbencher also talks about it in the video I linked above, mentions that going over 100C is only available on K SKUs.
  26. Intel processors crashing Unreal engine games (and others)

    I disagree. Intel's boost algo takes into account individual core temps on top of power and current limits (whether they are enforced or not). Not only that, Intel has more than one thermal throttling mechanics available in their latest CPUs. The limit is also configurable, I have mine lowered...
  27. Question Raytracing benchmarking - if you do it, what do you use? Anything for that available on GoG?

    So far it seems to be rather safe, as ray tracing is hard to find in good old games.
  28. Discussion Intel Meteor, Arrow, Lunar & Panther Lakes Discussion Threads

    The same way Humane has full control over their AI model, yet the LLM leaks backend instructions to the user? Rest assured, we'll have a lot of fun with the first wave of generative AI NPCs.
  29. Discussion Nvidia Blackwell in Q4-2024 ?

    Stealing lunch money from NPUs?
  30. Intel processors crashing Unreal engine games (and others)

    Alder Lake ran higher voltages and reached thermal limits even faster due to lower heat transfer (relative to RPL). This meant they ran significantly lower current, even when limits where absent.
  31. NV 12VHPWR issues revisited

    I just had to ask a friend to replace his 3090 adapter because he was having system lockdowns during gaming. Stock adapter replaced, no more crashes. Must be the weather.
  32. Discussion RDNA4 + CDNA3 Architectures Thread

    Nonsense, all they need is to update their sticker: There you go, make gaming great again!
  33. NV 12VHPWR issues revisited

    How many laptops did you say you own again?
  34. Question WIll you miss MSI AMD cards?

    Can confirm with anecdotal example, myself: I'm a consistent MSI customer when it comes to motherboards, I think all my desktops builds in the last decade were done with their boards When it comes to an AMD videocards, I would look first at Sapphire, then PowerColor/XFX depeding on...
  35. NV 12VHPWR issues revisited

    It's called empathy, and it goes beyond our forum fun.
  36. Intel processors crashing Unreal engine games (and others)

    It's always like this, we alternate between the few bits of information we get from external sources, the little we can investigate ourselves, and then give the company the proper treatment. It's the same way with AMD and Nvidia, nobody gets a free lunch. The more they delay and obfuscate, the...
  37. Intel processors crashing Unreal engine games (and others)

    Believe it or not, the baseline profile should NOT be the same on every board, because it should include calibrated results for AC DC load line. The whole idea of this feature is to get lower CPU VIDs on high end boards with more robust power delivery. I'm getting increasingly amused by this...
  38. Discussion Intel Meteor, Arrow, Lunar & Panther Lakes Discussion Threads

    Definitely not directed at you, sorry if it may have seemed that way.
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