Review RX 6800 in the latest games. Spoilers: It is a better value than ever.

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
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Aug 22, 2001
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Before I link Pedro's review, I have a few points to rant about. I have the MERC version of this card in my present collection.

1. it's been 6yrs and there are still only ones of games where RT is arguably worthwhile. Beyond reflections, many can't tell it's even turned on. Even then it's hard to tell. Atomic Heart released and some twitter shills were showcasing the RT reflections that had been advertised. Of course it didn't launch with them, and it was planar reflections LULZ! I use RT with it no problem. Usually only reflections because shadows look worse in most games IMO, and it makes other areas too dark.

2. Instead of tweaking RT effects, Pedro does the all or nothing. Then uses it to pimp DLSS. I dig his content, but it is clear he knows which side his bread is buttered on and follows the Nvidia reviewer guide. Otherwise he would tweak RT the same way he does every other setting, in order to help his viewers get the best experience their hardware can provide. He always tests max settings on everything else too, but then tries to find the settings owners of whichever card is being used will need to play the game best. Or sometimes to tell them don't buy the game tested, it isn't going to play it well enough.

3. He never points out the horrible asset pop in like happened on the RTX 2060 6GB review he just did. Or acknowledges it isn't an issue with a 16GB card. I will take noise from FSR over pop in every day of the week given the choice. Pop in is right there with petroleum jelly textures for worst visual issues.

4. He complained about frame pacing at times. He changed the monitor and refresh on the capture card for this review. Eliminate those as the issue before jumping the gun and whinging.

5. If you are going to review the card, review it properly. He never mentions the bios switch. You can't ding it for wattage if you aren't going to point out you can lower power, heat, and noise with the flick of a switch.

There have been hot deals on the SWFT 319 he reviews for as little as $310-$320 NIB. That's crazy bang for buck. And these cards have overkill cooling unless you want to push the overclock as hard as possible on air.

 
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SteveGrabowski

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Oct 20, 2014
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1. it's been 6yrs and there are still only ones of games where RT is arguably worthwhile. Beyond reflections, many can't tell it's even turned on. Even then it's hard to tell. Atomic Heart released and some twitter shills were showcasing the RT reflections that had been advertised. Of course it didn't launch with them, and it was planar reflections LULZ! I use RT with it no problem. Usually only reflections because shadows look worse in most games IMO, and it makes other areas too dark.
Only game I have ever played through with RT turned on is Spiderman, because it makes the reflections off the skyscrapers awesome and the whole game you're climbing skyscrapers. I tried Control with RT too and while it looked pretty cool just turning on RT reflections and RT glass reflections, the game bored me to tears and I never got more than halfway into it. Otherwise RT meh.
 
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DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
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Only game I have ever played through with RT turned on is Spiderman, because it makes the reflections off the skyscrapers awesome and the whole game you're climbing skyscrapers. I tried Control with RT too and while it looked pretty cool just turning on RT reflections and RT glass reflections, the game bored me to tears and I never got more than halfway into it. Otherwise RT meh.
And the thing is, AMD does RT in all of those games just fine. Check HUB's latest video. 2077, Alan Walks, and Ratchet&Clank are the only sore spots and that's with max RT which is arguably difficult for 90% of gamers to tell it's on. Linus did a blind test with employees and the ones that aren't hardcore gamers could not tell. Some chose raster IIRC.
 
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