Discussion [WCCFTech] What’s Up With The Missing NVIDIA DLSS Support In AMD Sponsored FSR Titles?

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DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
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I'm a big Xess stan. If it were up to me that'd be the #1 priority upscaler since Xess DP4A works on all modern GPUs and is the closest to DLSS in image quality. I'd prefer it if it had DLSS, Xess, TSR & FSR.

If they can't pull that off then DLSS + TSR is an okay solution, definitely better than exclusively offering TSR or FSR.
Of course they can pull it off, did you not read the thread? Modders already added support for the others. This is the exact same scenario as the one this thread was started over. Hence everyone's stance on the topic should have been consistent. But that isn't the case so far, and it's no mystery why.
 

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
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I've only used DLSS in one game - and that's because I needed to to keep within my card's RAM limit with decent quality (at least the 4070 Ti Super finally has the RAM it should have released with).
I only bumped this to point out the it's good for me, not for thee hypocrisy. Anti consumer is anti consumer. When your argument is it's okay because mines the best! You are part of the problem. It's part of how we ended up in this terrible state of the GPU market. Rewarding anti consumer behavior. Blowing any bad moves or issues by the competitors out of proportion.

Here is how this thread is going so far -

 
Jul 27, 2020
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Despite my disdain for Intel's CPU situation, I have the most hope from Intel's graphics gurus to fix the raytracing performance and upscaling quality issues plaguing non-RTX users. Sadly, AMD just does not have the industry's best brains in their GPU division. They are content with making max 10% gen on gen improvements in raytracing and upscaling.

It's funny when you think about it: Intel squandered their CPU advantage but working pretty hard on getting competitive in GPUs and their drivers whereas AMD's CPU division is knocking it out of the park but their GPU efforts feel like they are content with being No.2 and don't believe Intel's GPU is a threat to them. It's gonna bite them if they are not careful. XeSS already proves that. Another proof of that is the Meteor Lake iGPU.
 
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H433x0n

Senior member
Mar 15, 2023
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1.Millions of GTX and Intel mobile users also have to rely on FSR and XeSS for upscaling.
2. It's as easy as checking a box according to the irate DLSS users that posted here.
3. It's good to see the bias and mental gymnastics on full display. Excluding other upscalers is every bit as anti consumer as when it's done to Nvidia.
I don't see the mental gymnastics, it's not an apples/apples comparison. If the *only* upscaler was DLSS that'd be pretty crappy and I'd get the point you're making. They're launched the game with 2 upscalers though - one that's vendor locked (DLSS) and then a second one that has wide ranging support (TSR). That's an objectively better situation than what Starfield, Jedi Survivor, RE4 & Callisto Protocol had available at launch.
 

DeathReborn

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Oct 11, 2005
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Streamline could have solved this issue... but getting Nvidia, Intel & AMD to cooperate is like herding cats with guns.
 
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DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
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In response to the comment about the Intel user base being so small. How the hell is it supposed to grow if the games potential customers want to play do not include Intel features? Hardware XeSS, and now in at least one case, software XeSS, being better than FSR is meaningless if the game doesn't support it. Dismissing ARC like that is bad for PC gaming.

Meteor Lake with ARC is here now too, including the upcoming MSI Claw handheld. Games need to include Intel feature support as commonly as the others. Anything else hurts choice and competition.
 

DaaQ

Golden Member
Dec 8, 2018
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I only bumped this to point out the it's good for me, not for thee hypocrisy. Anti consumer is anti consumer. When your argument is it's okay because mines the best! You are part of the problem. It's part of how we ended up in this terrible state of the GPU market. Rewarding anti consumer behavior. Blowing any bad moves or issues by the competitors out of proportion.

Here is how this thread is going so far -

View attachment 93023
I only want to reply to this because I am an edge use case, see system sig.

D4 has some sort of upscaler IDK which or if inhouse. At balanced mode, I can run it at playable fps with what appears to be good image quality, on a 3GB card. Maybe D4 is potato status, idk. I get 60 to 100 fps on my system.

BG3 seems to run decent as well, but if I enable their upscaler which last I looked I think it was FSR1.0 and 2.1 it just crashes, probably legacy card driver and non AMD card. I would like to get a 7900xtx, but finances aren't there, more important stuff. But it's playable, 30 to maybe 60 fps with settings tuning.

Elden Ring atm just whites screens back to steam launcher.

I really need to transplant this OG Titan in place of the 780.
 
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yottabit

Golden Member
Jun 5, 2008
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I only bumped this to point out the it's good for me, not for thee hypocrisy. Anti consumer is anti consumer. When your argument is it's okay because mines the best! You are part of the problem. It's part of how we ended up in this terrible state of the GPU market. Rewarding anti consumer behavior. Blowing any bad moves or issues by the competitors out of proportion.

Here is how this thread is going so far -

View attachment 93023
That seems about right haha
 

DrMrLordX

Lifer
Apr 27, 2000
21,706
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1.Millions of GTX and Intel mobile users also have to rely on FSR and XeSS for upscaling.
2. It's as easy as checking a box according to the irate DLSS users that posted here.
3. It's good to see the bias and mental gymnastics on full display. Excluding other upscalers is every bit as anti consumer as when it's done to Nvidia.
You ain't wrong. I just can't embody the same level of outrage as certain NV fans over a game not having support for FSR. I do agree with @H433x0n that, at least for now, the best upscalar tech to target appears to be XeSS since it has better quality than FSR and (presumably) works on any vendor's dGPUs. DLSS really doesn't seem like a standout feature anymore, and FSR is not worth using until it can deal with its quality problems.
 

TESKATLIPOKA

Platinum Member
May 1, 2020
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I don't see the mental gymnastics, it's not an apples/apples comparison. If the *only* upscaler was DLSS that'd be pretty crappy and I'd get the point you're making. They're launched the game with 2 upscalers though - one that's vendor locked (DLSS) and then a second one that has wide ranging support (TSR). That's an objectively better situation than what Starfield, Jedi Survivor, RE4 & Callisto Protocol had available at launch.
You were one of the most vocal ones crying here about foul play when Starfield was supporting only FSR.
Now that XeSS and FSR is missing in PALWORLD that's OK according to you because there is still TSR so no foul play happened.
If they already planned TSR, then there was no real reason to also use DLSS, which is vendor locked. Unless some foul play happened beyond the scenes like It did with Starfield's developers and AMD, which you believe in.

P.S. I agree with @DAPUNISHER
 
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H433x0n

Senior member
Mar 15, 2023
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You were one of the most vocal ones crying here about foul play when Starfield was supporting only FSR.
Now that XeSS and FSR is missing in PALWORLD that's OK according to you because there is still TSR so no foul play happened.
If they already planned TSR, then there was no real reason to also use DLSS, which is vendor locked. Unless some foul play happened beyond the scenes like It did with Starfield's developers and AMD, which you believe in.

P.S. I agree with @DAPUNISHER
I think they should have included Xess & FSR.

I’m not arguing for less upscaling options. It’s the exact opposite. In an ideal world DLSS, Xess & FSR support would be standard. Those are the major dGPU vendors and once an upscaler is supported it becomes easier to add the other options.

The point I’m making is that it is not analogous to Starfield.
 

DrMrLordX

Lifer
Apr 27, 2000
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The point I’m making is that it is not analogous to Starfield.
It isn't?

edit: the irony of this is that so many people have turned on Bethesda for Starfield being bad in other ways that the noise surrounding DLSS has all but died out except maybe on a few tech forums/X accounts. Palworld, on the other hand . . .
 
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H433x0n

Senior member
Mar 15, 2023
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It isn't?

edit: the irony of this is that so many people have turned on Bethesda for Starfield being bad in other ways that the noise surrounding DLSS has all but died out except maybe on a few tech forums/X accounts. Palworld, on the other hand . . .
It’d be analogous to Starfield if Palworld was an Nvidia sponsored title that launched supporting DLSS exclusively. That’s why it was so controversial at the time.
 
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Ranulf

Platinum Member
Jul 18, 2001
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It’d be analogous to Starfield if Palworld was an Nvidia sponsored title that launched supporting DLSS exclusively. That’s why it was so controversial at the time.

Yet again, the tech media fell for the salacious story, the theory with circumstantial evidence instead of the obvious option that AMD/Bethesda did a sponsorship deal to sell hardware and get copies of Starfield out there to help sales of that game. Which like many Bethesda games in the past is not all that it pretends to be. Good ol marketing hype to sell products.
 

H433x0n

Senior member
Mar 15, 2023
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Yet again, the tech media fell for the salacious story, the theory with circumstantial evidence instead of the obvious option that AMD/Bethesda did a sponsorship deal to sell hardware and get copies of Starfield out there to help sales of that game. Which like many Bethesda games in the past is not all that it pretends to be. Good ol marketing hype to sell products.
It's a dead horse at this point.

I don't think it'll be a problem in the future. The Starfield controversy will practically ensure that going forward there will be multiple upscaling options.
 

DeathReborn

Platinum Member
Oct 11, 2005
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Yet again, the tech media fell for the salacious story, the theory with circumstantial evidence instead of the obvious option that AMD/Bethesda did a sponsorship deal to sell hardware and get copies of Starfield out there to help sales of that game. Which like many Bethesda games in the past is not all that it pretends to be. Good ol marketing hype to sell products.
To be fair both AMD & Bethesda were asked about it and neither gave an "acceptable" answer, they could have said what you said but their lack of answer just poured fuel onto that fire. Starfield was one big rub pull after another but DLSS became a very obvious canary for people to find down the mineshaft.
 
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DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
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Aug 22, 2001
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To be fair both AMD & Bethesda were asked about it and neither gave an "acceptable" answer, they could have said what you said but their lack of answer just poured fuel onto that fire. Starfield was one big rub pull after another but DLSS became a very obvious canary for people to find down the mineshaft.
LOL that's not being fair at all. Being fair is acknowledging that IHVs have sponsored games for decades to promote their technologies. And that furthermore, doing so excludes the competitors technologies in almost every case. But that doesn't fit the narrative being promoted for dubious reasons.

No matter. Anyone with the slightest clue knows what all of this manufactured hub bub was really about.
 

psolord

Golden Member
Sep 16, 2009
1,963
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Yeah...so PALWORLD is a massive hit. There is no official FSR or XeSS support. Where is the internet mob screaming for blood over it? Did I miss it? I mean here we are 24 pages deep about DLSS getting left out of games.
Isn't it obvious why there is no screaming? The game is quite lighter compared to the likes of Starfield or Jedi Survivor.







You have 75fps on a 2060 super for Palworld and 60fps on a 6600, without upscaling, while Starfield and Jedi were completely unplayable for such grade hardware, without reduced settings. So no screaming is needed.

ps One more game played by the millions, where 8GBs are enough. I am going to the 8GB not enough thread, to see how Deliver us Mars at maxed 1440p+RT is not enough for 8GB cards and how it impacted the 13 people that played it.

ps2 yes all upscalers should be available at launch, that goes without saying.
 
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