Goodbye NX, hello Switch

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A///

Diamond Member
Feb 24, 2017
4,352
3,154
136
poking my head into this thread but would amd revive their arm project they shelved to focus on ryzen instead be suitable for a handheld console by the likes of nintendo in future?
 

jpiniero

Lifer
Oct 1, 2010
14,667
5,289
136
poking my head into this thread but would amd revive their arm project they shelved to focus on ryzen instead be suitable for a handheld console by the likes of nintendo in future?

There was some talk about Nintendo showing some interest in Samsung's RDNA2 project but that has fizzled out. The rumors have pretty much centered about the Tegra Orin I mentioned earlier.
 

A///

Diamond Member
Feb 24, 2017
4,352
3,154
136
There was some talk about Nintendo showing some interest in Samsung's RDNA2 project but that has fizzled out. The rumors have pretty much centered about the Tegra Orin I mentioned earlier.
was that not for the exynos soc?
 

sactoking

Diamond Member
Sep 24, 2007
7,532
2,746
136
Anyone have a good interactive map for TotK I can use to track my finds? I've tried IGN and Zelda Dungeon and not real fond of either. ZD seems to be missing quite a bit and IGN has WAY too much of the garbage info then asks you to pay to be able to track more than 100 markers.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
I was watching a YouTuber play through TOTK and noticed you can't remap the controls or change the game brightness. So this guy ended the stream and then came back with the game running on the emulator at 4k on his PC.

Don't you need a hacked switch to dump the game to play on the emulator?

I ordered some things to mod my switch since it's an earlier model. But I don't want to pirate games. Does this mean I should buy the game digital or physical before I mod the switch?

From what read about modding it, you can still have the custom firmware as well as the original firmware but only connect to online if you are booting it in the original firmware.

I really would like to remap all the controls and run it on my PC. Didn't get into BOTW but form what I saw TOTK seems more interesting.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I hate to think what Nintendo will do...

By the way, shame on console/PC game developers needing so much horsepower for pretty graphics when all Nintendo needs is a Tegra chip.
Cause all switch games look like God of War, Elden Ring, and Cyberpunk right?
 
Jul 27, 2020
16,630
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Cause all switch games look like God of War, Elden Ring, and Cyberpunk right?
Missing the point. Less is more. Better use of available resources. If only console/PC game designers would focus less on making the GPU cry and more on making the games look better through art direction and art style. Using beta GPU features like raytracing (we are still years away from full pathtracing available to everyone, including iGPUs) to make environments look realistic is kind of cheating and laziness.

Gaming shouldn't be THIS expensive and power hungry. More and more people are enjoying gaming, hence the rise of mobile gaming and handhelds like Switch and Steam Deck. Game developers don't need to focus on cutting edge 3D graphics demos with gameplay tagged on as an afterthought. Intelligent game design, story and gameplay should take precedence over maxing out GPU utilization for the sake of making GPU manufacturers and rich gamers happy.
 
Reactions: purbeast0

purbeast0

No Lifer
Sep 13, 2001
52,870
5,740
126
Missing the point. Less is more. Better use of available resources. If only console/PC game designers would focus less on making the GPU cry and more on making the games look better through art direction and art style. Using beta GPU features like raytracing (we are still years away from full pathtracing available to everyone, including iGPUs) to make environments look realistic is kind of cheating and laziness.

Gaming shouldn't be THIS expensive and power hungry. More and more people are enjoying gaming, hence the rise of mobile gaming and handhelds like Switch and Steam Deck. Game developers don't need to focus on cutting edge 3D graphics demos with gameplay tagged on as an afterthought. Intelligent game design, story and gameplay should take precedence over maxing out GPU utilization for the sake of making GPU manufacturers and rich gamers happy.
Yeah I agree with this. I still think Mario Odyssey is one of the best games in the past decade and it's far from a graphics powerhouse. But the art style and graphics ARE fantastic, even though it's not on the level of Elden Ring or God of War.

That said, I do love me some great graphics too. God of War Ragnarok is incredible. Games like The Last of Us are also incredible. They do have great gameplay and story telling but also have great graphics.

But to me personally, with XSX and PS5, there should be no excuses to NOT have a 60fps mode on basically any game. But many games can't even hit 60fps constantly because they are so worried about stupid buzzwords like 4k, HDR, and raytracing. This gen (Switch aside) is so far off from 4k@60fps being the "norm" they should just stop attempting it.
 
Jul 27, 2020
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But to me personally, with XSX and PS5, there should be no excuses to NOT have a 60fps mode on basically any game. But many games can't even hit 60fps constantly because they are so worried about stupid buzzwords like 4k, HDR, and raytracing.
It's the pesky youtubers. Give them 60fps and they will complain, it's not raytraced! Give them that and then they will complain it's not 60fps. Give them that by reducing graphics quality and they will complain about that too. Game studios want to avoid this sort of negative publicity and just focusing more on ticking all the checkboxes of modern console graphical features.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
I don't know why they attempt to add ray tracing on consoles. Look at Jedi survivor on PS5, looks like crap in performance mode because you don't have the option to disable ray tracing. My 4090 can do raytracing but even then without DLSS it isn't very performant depending on the implementation.

It's nice when done right but a lot of times it's too much of a hinderance.

I'm more surprised by Nintendo denying to add accessibility features to games like TOTK because they feel their games are supposed to be played their way. So I guess screw color blind people and those who would prefer to remap their controls. For example, right clicking the right joystick has been lock on in so many other third person games but in Zelda it brings up the camera/scanner. Having to go into the menu to heal is immersion breaking, inability to change the brightness in game too, and many other examples.

I don't think it's a big ask to have accessibility features in a AAA title. Which is why I just want to play the game on an emulator on my PC instead where I can adjust things the way I want, specifically controls.
 

purbeast0

No Lifer
Sep 13, 2001
52,870
5,740
126
Not surprising, it's the best game Nintendo has ever made IMO.
I would definitely disagree with that. It's not even the best game on Switch.

I think the game is getting inflated perfect 10 scores. It's a good game but definitely not 10/10. I don't get how a game with a crappy framerate can get a 10/10 in general. It detracts from the overall gameplay/feel. It dips really low on certain levels when you are using the ultra hand and definitely effects gameplay. Also the fact that it's basically BotW 1.5 is pretty "meh" to me.

I finished the Fire Temple yesterday and holy shit that is one of the worst levels I've ever played in a Zelda game. I was so happy when it was over.

I am enjoying it don't get me wrong, but it has it's frustrating things to it and can be pretty dull at times.
 

SteveGrabowski

Diamond Member
Oct 20, 2014
6,940
5,862
136
I think the game is getting inflated perfect 10 scores. It's a good game but definitely not 10/10. I don't get how a game with a crappy framerate can get a 10/10 in general. It detracts from the overall gameplay/feel. It dips really low on certain levels when you are using the ultra hand and definitely effects gameplay.
So you didn't like Ocarina of Time or GTA Vice City? Or Bloodborne? And I remember you defending the PS5 version of Elden Ring that can't keep a steady framerate either.

Also the fact that it's basically BotW 1.5 is pretty "meh" to me.
Not a fact at all. The crafting system is such an incredible addition that blows away magnesis and cryonis and so on from BOTW. Plus the underground is a lot of fun to play and a great way to hunt for shrines.

I finished the Fire Temple yesterday and holy shit that is one of the worst levels I've ever played in a Zelda game. I was so happy when it was over.

I am enjoying it don't get me wrong, but it has it's frustrating things to it and can be pretty dull at times.
I have probably 120 hours in it and haven't found anything in the game to be dull yet.
 
Last edited:

sze5003

Lifer
Aug 18, 2012
14,184
626
126
I'm not playing it on the switch because of the frame rate but I plan on starting it on my PC using the emulator. Trying to figure out the controls being mapped to an Xbox controller.

Original controls are horrible and unintuitive. I'm trying to set something up like this:

Right stick press = left stick press
X = right stick press
Left stick press = X
Swap jump and run buttons.

Now I just need to figure out dumping the game from my cartridge along with the update. Setting up homebrew on the switch took longer than expected.
 

SteveGrabowski

Diamond Member
Oct 20, 2014
6,940
5,862
136
I'm not playing it on the switch because of the frame rate but I plan on starting it on my PC using the emulator. Trying to figure out the controls being mapped to an Xbox controller.

Original controls are horrible and unintuitive. I'm trying to set something up like this:

Right stick press = left stick press
X = right stick press
Left stick press = X
Swap jump and run buttons.

Now I just need to figure out dumping the game from my cartridge along with the update. Setting up homebrew on the switch took longer than expected.
Then you have to deal with shader compilation as you play. Finally played the Fire Temple and I'll agree with @purbeast0 that the framerate is pretty awful there but it probably still beats shader compilation stutter on emulation.
 
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