Poll: Do you care about ray tracing / upscaling?

Page 10 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

Bigos

Member
Jun 2, 2019
131
294
136
Oh god, not another GTA:SA remake. We already had enough of them, each being worse than the previous one.

And it is obvious they do not know what they are talking about. The original GTA:SA on PC runs at 30-5 fps (30fps but with a terrible frame limiter that skips a frame, in total 5 times per second). Running it at higher than that results in broken physics (e.g. you can barely swim). So "barely hits 60 FPS" is already broken...
 
Reactions: igor_kavinski
Feb 15, 2024
30
6
36
It may be possible, but can you imagine what specs you will need to have in order to be able to open such a game. An infinitely generating world with all actions variable will just destroy your GPU. But I surely like to try it, it will be like Baldures Gate 3 on maximum random.
 

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
28,568
20,860
146
While we are waiting for true full ray tracing, what if the future games are fully AI generated and controlled? It maybe possible in 10 years to get this inside regular PCs .
https://openai.com/sora
I'll be the glass half empty guy and posit that it'll be the return of truly exclusive games. And the only way to play them will be through cloud based subscription services👀.
 

Timorous

Golden Member
Oct 27, 2008
1,631
2,820
136
While we are waiting for true full ray tracing, what if the future games are fully AI generated and controlled? It maybe possible in 10 years to get this inside regular PCs .
https://openai.com/sora
I can see games feature chatGPT style NPCs in the game. We see it with Skyrim mods already and with fine tuning it could be a great way to make the background NPCs have a bit more about them without it costing tons of dev time.
 

JustViewing

Member
Aug 17, 2022
139
239
76
I can see games feature chatGPT style NPCs in the game. We see it with Skyrim mods already and with fine tuning it could be a great way to make the background NPCs have a bit more about them without it costing tons of dev time.
How about something like

Write a driving simulator game using following ideas
1. Use street view and maps from area x1y1 to x2y2 as base for the world view
2. 5 Difficulty levels
3. Sim categories, classic cars, sports cars, futuristic cars....
4. NPC keeps its memory from previous rounds
5. NPC cheating allowed
.....
We would be able to create our own games
 

JustViewing

Member
Aug 17, 2022
139
239
76
We would just be wasting our own time instead of paying developers for their expertise. Tweaking a game for just the right mix and feel of gameplay mechanics is VERY, VERY hard.
True, but there will be someone do the hard work and share the trained models for the rest of us.

Another option, give a story book (like holo-deck programming) and ask AI to create a game out of it.
 
Last edited:

Timorous

Golden Member
Oct 27, 2008
1,631
2,820
136
We would just be wasting our own time instead of paying developers for their expertise. Tweaking a game for just the right mix and feel of gameplay mechanics is VERY, VERY hard.

Makes me wish BG 3 came with a campaign builder like NWN and NWN 2 did. Imagine if people could use that engine and that rule set to build their own D&D campaigns. The mechanics are pretty sound already so the bulk of the tuning would already be done. All that would be left is building the story and tuning encounter difficulty.
 
Reactions: igor_kavinski

GodisanAtheist

Diamond Member
Nov 16, 2006
6,852
7,230
136
I'll be the glass half empty guy and posit that it'll be the return of truly exclusive games. And the only way to play them will be through cloud based subscription services👀.

-I'd actually argue the opposite: by incorporating AI into games they'd actually have a meaningful non-cloud use case for all the client side AI stuff tech companies desperately want to sell us.

Just like RTX, it would be the next big reason to upgrade and buy buy buy!
 
Reactions: Saylick

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
28,568
20,860
146
-I'd actually argue the opposite: by incorporating AI into games they'd actually have a meaningful non-cloud use case for all the client side AI stuff tech companies desperately want to sell us.

Just like RTX, it would be the next big reason to upgrade and buy buy buy!
They don't desperately want to sell you A.I., it's just the latest buzz word like "extreme graphics" from the 2000. I'll repeat myself yet again, subscriptions make the bean counters pants tight. Everyone wants you subscribed to their service. You having control at home is not the goal. We were just told by a major studio to stop expecting to own the games we buy. Where do you think they are going with that?
 

Ranulf

Platinum Member
Jul 18, 2001
2,365
1,227
136
A major studio that just put out the first AAAA level game, that took them about ten years to make and its live service only.
 

GodisanAtheist

Diamond Member
Nov 16, 2006
6,852
7,230
136
They don't desperately want to sell you A.I., it's just the latest buzz word like "extreme graphics" from the 2000. I'll repeat myself yet again, subscriptions make the bean counters pants tight. Everyone wants you subscribed to their service. You having control at home is not the goal. We were just told by a major studio to stop expecting to own the games we buy. Where do you think they are going with that?

A major studio that just put out the first AAAA level game, that took them about ten years to make and its live service only.

- Between games like Suicide Squad: Kill the $70 Paid GAAS Model and Dull & Bones being huge money pits that won't make a fraction of their cost back and games like Alan Wake 2 / Baldur's Gate 3 / Hi-Fi Rush and other primarily single player experiences actually being a big hit, I suspect things may actually swing back toward the single player experience for a while before the next gen of airhead executives come up with the brilliant GAAS/Always Online/Subscription model again.

AMD/NVIDIA/Intel, while currently distracted by the HPC/Datacenter market, will inevitably turn their attention back to gaming with client side AI hardware (XDNA/NPUs/etc etc etc) and associated game sponsorships that will accelerate local data sets for more immersive experiences.

Even GAAS/MMOs can benefit from client side AI processing for better radiant quests and dialogue, etc. Servers and server time is expensive yo (as Helldivers 2 has discovered).
 
Reactions: Ranulf and Saylick

Ranulf

Platinum Member
Jul 18, 2001
2,365
1,227
136
Yeah, Helldivers2 is hilarious but a classic example of "we dont want to pay for servers we don't think we'll need" even in the era of supposed easy expansion and contraction of server power.

I'm not too positive on the swing back to single player though. Most of these guys want the steady income from live services. I think it was that pirate software streamer guy who worked at blizzard who said that one of the first $20 WoW mounts made more money that Starcraft2.
 

blckgrffn

Diamond Member
May 1, 2003
9,131
3,072
136
www.teamjuchems.com
Yeah, Helldivers2 is hilarious but a classic example of "we dont want to pay for servers we don't think we'll need" even in the era of supposed easy expansion and contraction of server power.

I'm not too positive on the swing back to single player though. Most of these guys want the steady income from live services. I think it was that pirate software streamer guy who worked at blizzard who said that one of the first $20 WoW mounts made more money that Starcraft2.
Ha, then StarCraft 2 got commanders and I bought them all 😂

SC2 coop is so good with my kids or a buddy on Discord because we can chat and play at our leisure.

What I am saying is that franchises will figure out DLC, coop modes, etc so that when they hit a home run pre even just a base hit they can milk the gamers. There are a number of single player games with battle passes and all that too.

But GAAS grind fests designed like a YouTube to prey on the weak can DIAF. They exploit human psychology to extract vasts sums of money and time from their player bases and it’s gross.

In any case, not sure how this ties to the original intent of the thread but I heard SC2 and had to chime in.
 
Jul 27, 2020
16,475
10,500
106
I think that might be difference API
PS5 uses hybrid raytracing. Everything isn't lit by light rays, from what I understand.


“As for the NV 3000-series, they are not comparable, they are in different leagues in regards to RT performance,” he said. “AMD’s hybrid raytracing approach is inherently different in capability, particularly for divergent rays. On the plus side, it is more flexible, and there are myriad (probably not discovered yet) approaches to tailor it to specific needs, which is always a good thing for consoles and ultimately console gamers. At 4A Games, we already do custom traversal, ray-caching, and use direct access to BLAS leaf triangles which would not be possible on PC.”

AMD's RT approach might actually be superior but since Jensen loves to "buy" developer support by bribing them with free stuff, most of the developers are probably not even exposed to the AMD way of doing things and don't want to invest the time due to limited marketshare of RDNA2/3 GPUs.
 

SolidQ

Senior member
Jul 13, 2023
324
331
96
AMD's RT approach might actually be superior but since Jensen loves to "buy" developer support by bribing them with free stuff, most of the developers are probably not even exposed to the AMD way of doing things and don't want to invest the time due to limited marketshare of RDNA2/3 GPUs.
Still Avatar is AMD game, but lose there to NV. AMD just need BVH traversal, at least hope RDNA4 will introduce it
 
Reactions: poke01

poke01

Senior member
Mar 8, 2022
750
745
106
Jensen loves to "buy" developer support by bribing them with free stuff, most of the developers are probably not even exposed to the AMD way of doing things and don't want to invest the time due to limited marketshare of RDNA2/3 GPUs.
Do we have a ventetta against Nvidia or someting? lol

Anyway, AMD also ''buys" developer support see: Forspoken, Immortals of Aveum and Avatar.
AMD's RT approach might actually be superior
They are not saying its better than NVs but there are more options in delivering ray tracing techniques on AMD GPUs.
Still Avatar is AMD game, but lose there to NV. AMD just need BVH traversal, at least hope RDNA4 will introduce it
That would mean AMD would need fixed function hardware. Something they been avoiding, maybe they gave in or they got something else up their sleeve.
 

DeathReborn

Platinum Member
Oct 11, 2005
2,746
741
136
Do we have a ventetta against Nvidia or someting? lol

Anyway, AMD also ''buys" developer support see: Forspoken, Immortals of Aveum and Avatar.

They are not saying its better than NVs but there are more options in delivering ray tracing techniques on AMD GPUs.

That would mean AMD would need fixed function hardware. Something they been avoiding, maybe they gave in or they got something else up their sleeve.
AMD's RT is more versatile because a lot of it is run on shaders/CPU instead of dedicated hardware. I refer to AMD's RT as RT Lite.
 
sale-70-410-exam    | Exam-200-125-pdf    | we-sale-70-410-exam    | hot-sale-70-410-exam    | Latest-exam-700-603-Dumps    | Dumps-98-363-exams-date    | Certs-200-125-date    | Dumps-300-075-exams-date    | hot-sale-book-C8010-726-book    | Hot-Sale-200-310-Exam    | Exam-Description-200-310-dumps?    | hot-sale-book-200-125-book    | Latest-Updated-300-209-Exam    | Dumps-210-260-exams-date    | Download-200-125-Exam-PDF    | Exam-Description-300-101-dumps    | Certs-300-101-date    | Hot-Sale-300-075-Exam    | Latest-exam-200-125-Dumps    | Exam-Description-200-125-dumps    | Latest-Updated-300-075-Exam    | hot-sale-book-210-260-book    | Dumps-200-901-exams-date    | Certs-200-901-date    | Latest-exam-1Z0-062-Dumps    | Hot-Sale-1Z0-062-Exam    | Certs-CSSLP-date    | 100%-Pass-70-383-Exams    | Latest-JN0-360-real-exam-questions    | 100%-Pass-4A0-100-Real-Exam-Questions    | Dumps-300-135-exams-date    | Passed-200-105-Tech-Exams    | Latest-Updated-200-310-Exam    | Download-300-070-Exam-PDF    | Hot-Sale-JN0-360-Exam    | 100%-Pass-JN0-360-Exams    | 100%-Pass-JN0-360-Real-Exam-Questions    | Dumps-JN0-360-exams-date    | Exam-Description-1Z0-876-dumps    | Latest-exam-1Z0-876-Dumps    | Dumps-HPE0-Y53-exams-date    | 2017-Latest-HPE0-Y53-Exam    | 100%-Pass-HPE0-Y53-Real-Exam-Questions    | Pass-4A0-100-Exam    | Latest-4A0-100-Questions    | Dumps-98-365-exams-date    | 2017-Latest-98-365-Exam    | 100%-Pass-VCS-254-Exams    | 2017-Latest-VCS-273-Exam    | Dumps-200-355-exams-date    | 2017-Latest-300-320-Exam    | Pass-300-101-Exam    | 100%-Pass-300-115-Exams    |
http://www.portvapes.co.uk/    | http://www.portvapes.co.uk/    |